Building Flood Resilience: A 3D Simulation Game for Public Awareness

This article presents the development and evaluation of “Flood,” a 3D simulation game designed to enhance public awareness of flood safety measures. The game features two distinct phases: the Pre-flood phase, where players prepare for impending flood conditions, and the Evacuation phase, where they must navigate various hazards to reach safety. By utilizing the Unity platform, “Flood” immerses players in realistic scenarios that promote learning through engagement. Results from a survey of ${2 0}$ participants indicate that the game successfully simulates flood situations, with ${8 0 \%}$ of respondents affirming its effectiveness in conveying essential flood awareness. The majority of players reported learning crucial safety measures, such as avoiding power lines and preparing emergency bags. Furthermore, feedback highlighted high levels of engagement, with $70 \%$ rating the game at the highest level of interest.

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Publication Details

Published
2024-12-12
DOI
https://doi.org/10.1109/icoco62848.2024.10928216
Citations
1
Primary Topic
Flood Risk Assessment and Management
Type
article
Field-Weighted Citation Impact
0.28

Funders

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article

Building Flood Resilience: A 3D Simulation Game for Public Awareness

Tuty Asmawaty Abdul Kadir, Siti NurAishah Nazri, Desmond Yap Wen Xuan
1 citations
Flood Risk Assessment and Management
0.28
article

Building Flood Resilience: A 3D Simulation Game for Public Awareness

Tuty Asmawaty Abdul Kadir, Siti NurAishah Nazri, Desmond Yap Wen Xuan
article en
1 citations

Abstract

This article presents the development and evaluation of “Flood,” a 3D simulation game designed to enhance public awareness of flood safety measures. The game features two distinct phases: the Pre-flood phase, where players prepare for impending flood conditions, and the Evacuation phase, where they must navigate various hazards to reach safety. By utilizing the Unity platform, “Flood” immerses players in realistic scenarios that promote learning through engagement. Results from a survey of ${2 0}$ participants indicate that the game successfully simulates flood situations, with ${8 0 \%}$ of respondents affirming its effectiveness in conveying essential flood awareness. The majority of players reported learning crucial safety measures, such as avoiding power lines and preparing emergency bags. Furthermore, feedback highlighted high levels of engagement, with $70 \%$ rating the game at the highest level of interest.

Universiti Malaysia Pahang Al-Sultan Abdullah (MY)
Universiti Malaysia Pahang
Climate action
Openalex Percentile: Top 39%
Flood Risk Assessment and Management
0.28
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