A bibliometric trend analysis of augmented reality in STEM education

This study aims to uncover research trends using augmented reality (AR) technology in STEM education through content analysis and bibliometric network analysis. The bibliometric network analysis revealed that the most frequently used keywords by authors were 'augmented reality', 'STEM', and 'STEM education'. Content analysis further indicated that "educational outcomes" was the most studied variable across the articles. The most investigated sample group was college students. Regarding research methodology, approximately one-third of the studies employed qualitative methods, while another third used quantitative approaches. The content analysis findings suggest that using AR technologies in STEM education is beneficial and promising for students. Moreover, integrating AR technologies into STEM curricula enriches students' learning experiences and motivates them. Based on these results, significant recommendations are offered for educators and policymakers.

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Institutions

Publication Details

Journal
Innovations in Education and Teaching International
Published
2025-03-24
DOI
https://doi.org/10.1080/14703297.2025.2483387
Citations
6
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
7.66
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article

A bibliometric trend analysis of augmented reality in STEM education

İbrahim Arpacı, Fatih Yüzbaşıoğlu, M. Said Doğru
6 citations
Innovations in Education and Teaching International
Augmented Reality Applications
7.66
article

A bibliometric trend analysis of augmented reality in STEM education

İbrahim Arpacı, Fatih Yüzbaşıoğlu, M. Said Doğru
article en
6 citations

Abstract

This study aims to uncover research trends using augmented reality (AR) technology in STEM education through content analysis and bibliometric network analysis. The bibliometric network analysis revealed that the most frequently used keywords by authors were 'augmented reality', 'STEM', and 'STEM education'. Content analysis further indicated that "educational outcomes" was the most studied variable across the articles. The most investigated sample group was college students. Regarding research methodology, approximately one-third of the studies employed qualitative methods, while another third used quantitative approaches. The content analysis findings suggest that using AR technologies in STEM education is beneficial and promising for students. Moreover, integrating AR technologies into STEM curricula enriches students' learning experiences and motivates them. Based on these results, significant recommendations are offered for educators and policymakers.

Innovations in Education and Teaching InternationalVol. 62(6)
Istanbul Kültür University (TR), Bandırma Onyedi Eylül University (TR), Kastamonu University (TR)
Quality Education
Openalex Percentile: Top 3%
Augmented Reality Applications
7.66
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