Dynamic Nash Equilibrium Seeking for Constrained Noncooperative Game of Open Multiagent Systems

Open multiagent systems (OMASs) feature a dynamic structure with agents continuously joining or leaving, resulting in shifting Nash equilibria and frequent disruptions of equality constraints. This inherent instability poses a significant challenge to traditional incremental-consensus-based distributed optimization or game methods, which rely on a stable and consistent agent population to compute and maintain equilibrium solutions effectively. The necessity for these methods to continuously enforce constraints and the time-intensive process of recalculating equilibria in response to agent dynamics present a substantial bottleneck in the optimization of OMASs. To address this challenge, we develop an innovative incremental consensus-based distributed (ICBD) algorithm to achieve the dynamic Nash equilibrium (NE) for constrained noncooperative game of OMASs. The ICBD algorithm leverages predefined-time stability and integral sliding-mode control to enable rapid recalibration to new equilibria and maintain constraints without the need for prolonged recalculations. Finally, several numerical simulations validate our approach to demonstrating its effectiveness.

Authors

Institutions

Publication Details

Journal
IEEE Transactions on Systems Man and Cybernetics Systems
Published
2025-03-24
DOI
https://doi.org/10.1109/tsmc.2025.3548122
Primary Topic
Distributed Control Multi-Agent Systems
Type
article
Field-Weighted Citation Impact
0.00

Funders

Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Dynamic Nash Equilibrium Seeking for Constrained Noncooperative Game of Open Multiagent Systems

Ming‐Feng Ge, Zhian Jia, Jing‐Zhe Xu, Zhi‐Wei Liu et al.
IEEE Transactions on Systems Man and Cybernetics Systems
Distributed Control Multi-Agent Systems
article

Dynamic Nash Equilibrium Seeking for Constrained Noncooperative Game of Open Multiagent Systems

Ming‐Feng Ge, Zhian Jia, Jing‐Zhe Xu, Zhi‐Wei Liu, Dingxin He
article en

Abstract

Open multiagent systems (OMASs) feature a dynamic structure with agents continuously joining or leaving, resulting in shifting Nash equilibria and frequent disruptions of equality constraints. This inherent instability poses a significant challenge to traditional incremental-consensus-based distributed optimization or game methods, which rely on a stable and consistent agent population to compute and maintain equilibrium solutions effectively. The necessity for these methods to continuously enforce constraints and the time-intensive process of recalculating equilibria in response to agent dynamics present a substantial bottleneck in the optimization of OMASs. To address this challenge, we develop an innovative incremental consensus-based distributed (ICBD) algorithm to achieve the dynamic Nash equilibrium (NE) for constrained noncooperative game of OMASs. The ICBD algorithm leverages predefined-time stability and integral sliding-mode control to enable rapid recalibration to new equilibria and maintain constraints without the need for prolonged recalculations. Finally, several numerical simulations validate our approach to demonstrating its effectiveness.

IEEE Transactions on Systems Man and Cybernetics SystemsVol. 55(6)
China University of Geosciences (CN), Huazhong University of Science and Technology (CN)
National Natural Science Foundation of China
Partnerships for the goals
Openalex Percentile: Top 95%
Distributed Control Multi-Agent Systems
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.