Dynamic Nash Equilibrium Seeking for Constrained Noncooperative Game of Open Multiagent Systems
Open multiagent systems (OMASs) feature a dynamic structure with agents continuously joining or leaving, resulting in shifting Nash equilibria and frequent disruptions of equality constraints. This inherent instability poses a significant challenge to traditional incremental-consensus-based distributed optimization or game methods, which rely on a stable and consistent agent population to compute and maintain equilibrium solutions effectively. The necessity for these methods to continuously enforce constraints and the time-intensive process of recalculating equilibria in response to agent dynamics present a substantial bottleneck in the optimization of OMASs. To address this challenge, we develop an innovative incremental consensus-based distributed (ICBD) algorithm to achieve the dynamic Nash equilibrium (NE) for constrained noncooperative game of OMASs. The ICBD algorithm leverages predefined-time stability and integral sliding-mode control to enable rapid recalibration to new equilibria and maintain constraints without the need for prolonged recalculations. Finally, several numerical simulations validate our approach to demonstrating its effectiveness.
Authors
- Ming‐Feng Ge (ORCID: https://orcid.org/0000-0002-6828-0147)
- Zhian Jia (ORCID: https://orcid.org/0000-0003-0604-1586)
- Jing‐Zhe Xu (ORCID: https://orcid.org/0000-0001-8808-0444)
- Zhi‐Wei Liu (ORCID: https://orcid.org/0000-0003-3005-1792)
- Dingxin He (ORCID: https://orcid.org/0000-0002-9766-1598)
Institutions
- China University of Geosciences (CN)
- Huazhong University of Science and Technology (CN)
Publication Details
- Journal
- IEEE Transactions on Systems Man and Cybernetics Systems
- Published
- 2025-03-24
- DOI
- https://doi.org/10.1109/tsmc.2025.3548122
- Primary Topic
- Distributed Control Multi-Agent Systems
- Type
- article
- Field-Weighted Citation Impact
- 0.00
Funders
- National Natural Science Foundation of China