Design and evaluation of tennis sports injury rehabilitation training system based on virtual reality technology

This paper presents the concept and review of a virtual reality-based rehabilitation system that could be designed for tennis-related injuries and includes motion capture, real-time feedback mechanisms, and adaptive training protocols for an immersive rehabilitation environment. In a randomized controlled trial with 60 tennis players, significant improvements in rehabilitation were observed, with higher percentages in the VR group versus controls for dynamic balance, 90% versus 80%, p < 0.01, and functional recovery, 92% versus 84%, p < 0.001. System evaluation showed good user satisfaction, rated 4.4 of 5.0, and technical reliability, assessed as uptime, 99.7%, together with a 32% session time reduction. These results confirm that VR technology is useful in sports rehabilitation and is a promising solution to improve the recovery outcome in tennis injury rehabilitation.

Authors

Institutions

Publication Details

Journal
Molecular & cellular biomechanics
Published
2025-03-24
DOI
https://doi.org/10.62617/mcb1148
Primary Topic
Educational Technology and Pedagogy
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Design and evaluation of tennis sports injury rehabilitation training system based on virtual reality technology

Xiaoming Wang, Jiandong Shi
Molecular & cellular biomechanics
Educational Technology and Pedagogy
article

Design and evaluation of tennis sports injury rehabilitation training system based on virtual reality technology

Xiaoming Wang, Jiandong Shi
article en

Abstract

This paper presents the concept and review of a virtual reality-based rehabilitation system that could be designed for tennis-related injuries and includes motion capture, real-time feedback mechanisms, and adaptive training protocols for an immersive rehabilitation environment. In a randomized controlled trial with 60 tennis players, significant improvements in rehabilitation were observed, with higher percentages in the VR group versus controls for dynamic balance, 90% versus 80%, p < 0.01, and functional recovery, 92% versus 84%, p < 0.001. System evaluation showed good user satisfaction, rated 4.4 of 5.0, and technical reliability, assessed as uptime, 99.7%, together with a 32% session time reduction. These results confirm that VR technology is useful in sports rehabilitation and is a promising solution to improve the recovery outcome in tennis injury rehabilitation.

Molecular & cellular biomechanicsVol. 22(5)
Guilin University of Technology (CN)
Openalex Percentile: Top 98%
Educational Technology and Pedagogy
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.