UniDeck: An AR-Based Interior Design Application

This paper presents the development of UniDeck, an innovative Augmented Reality (AR)-based interior design application utilizing Blender, Visual Studio Code (VSCode), Unity, and C#. The application streamlines the interior design process by providing an intuitive platform for creating, visualizing, and modifying interior spaces in real time. Blender is used to create high-quality 3D models, ensuring realistic interior elements. Unity enables interactive visualization and simulation, while VSCode with C# facilitates coding, asset management, and scene manipulation. UniDeck offers drag-and-drop object placement, material customization, lighting adjustments, and real-time AR visualization. Users can scan spaces, place virtual furniture, customize attributes (e.g., colors, textures, sizes), and purchase items directly. This paper discusses architectural design, implementation challenges, performance optimization, and how UniDeck enhances the interior design workflow. Future iterations aim to improve customization, performance, and support for virtual tours and multi-room designs

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Publication Details

Journal
International Journal for Research in Applied Science and Engineering Technology
Published
2025-03-22
DOI
https://doi.org/10.22214/ijraset.2025.67600
Primary Topic
Architecture and Cultural Influences
Type
article
Field-Weighted Citation Impact
0.00
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article

UniDeck: An AR-Based Interior Design Application

Krish Surti
International Journal for Research in Applied Science and Engineering Technology
Architecture and Cultural Influences
article

UniDeck: An AR-Based Interior Design Application

Krish Surti
article en

Abstract

This paper presents the development of UniDeck, an innovative Augmented Reality (AR)-based interior design application utilizing Blender, Visual Studio Code (VSCode), Unity, and C#. The application streamlines the interior design process by providing an intuitive platform for creating, visualizing, and modifying interior spaces in real time. Blender is used to create high-quality 3D models, ensuring realistic interior elements. Unity enables interactive visualization and simulation, while VSCode with C# facilitates coding, asset management, and scene manipulation. UniDeck offers drag-and-drop object placement, material customization, lighting adjustments, and real-time AR visualization. Users can scan spaces, place virtual furniture, customize attributes (e.g., colors, textures, sizes), and purchase items directly. This paper discusses architectural design, implementation challenges, performance optimization, and how UniDeck enhances the interior design workflow. Future iterations aim to improve customization, performance, and support for virtual tours and multi-room designs

International Journal for Research in Applied Science and Engineering TechnologyVol. 13(3)
Universal Engineering College (IN)
Openalex Percentile: Top 92%
Architecture and Cultural Influences
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