WaveMouse

The proposed system introduces a touch-free method for cursor control, replacing traditional physical mice with a camera-based approach. By leveraging MediaPipe and OpenCV alongside machine learning and deep learning techniques, it accurately recognizes hand gestures for actions like navigation, clicking, and scrolling. Unlike wired, wireless, or Bluetooth mice, this system removes the dependency on external hardware or power-based dongles. It employs CNN models for precise gesture recognition and processing. Python and OpenCV serve as the core technologies, with the camera acting as the input device and providing real-time feedback for user adjustments. Gesture recognition advancements open new possibilities and challenges for virtual interaction. Reducing physical contact, especially in the post- COVID-19 era, enhances accessibility and hygiene. Additionally, the system integrates a chatbot to assist users with navigation, troubleshooting, and understanding gesture controls, improving usability. This innovation can drive further research and practical applications in virtual environments. Hand gestures can replace traditional mouse functions like clicking and dragging. The system offers a seamless, hardware-free computing experience. KEYWORD convolutional neural network, machine learning, OpenCV

Authors

Publication Details

Journal
INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENT
Published
2025-03-14
DOI
https://doi.org/10.55041/ijsrem42815
Primary Topic
Interactive and Immersive Displays
Type
article
Field-Weighted Citation Impact
0.00
Controls
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article

WaveMouse

Krishnali Patil, Esha Ambekar, Diksha Monde, Priya Sahu et al.
INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENT
Interactive and Immersive Displays
article

WaveMouse

Krishnali Patil, Esha Ambekar, Diksha Monde, Priya Sahu, Geeta Arwindekar
article en

Abstract

The proposed system introduces a touch-free method for cursor control, replacing traditional physical mice with a camera-based approach. By leveraging MediaPipe and OpenCV alongside machine learning and deep learning techniques, it accurately recognizes hand gestures for actions like navigation, clicking, and scrolling. Unlike wired, wireless, or Bluetooth mice, this system removes the dependency on external hardware or power-based dongles. It employs CNN models for precise gesture recognition and processing. Python and OpenCV serve as the core technologies, with the camera acting as the input device and providing real-time feedback for user adjustments. Gesture recognition advancements open new possibilities and challenges for virtual interaction. Reducing physical contact, especially in the post- COVID-19 era, enhances accessibility and hygiene. Additionally, the system integrates a chatbot to assist users with navigation, troubleshooting, and understanding gesture controls, improving usability. This innovation can drive further research and practical applications in virtual environments. Hand gestures can replace traditional mouse functions like clicking and dragging. The system offers a seamless, hardware-free computing experience. KEYWORD convolutional neural network, machine learning, OpenCV

INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENTVol. 09(03)
Openalex Percentile: Top 96%
Interactive and Immersive Displays
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WaveMouse — Krishnali Patil, Esha Ambekar, et al. · INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENT (2025) | TGRS Research Map | TGRS