Rethinking Learning and Development: The Case for a 3-To-1 Experiential Learning Model

The traditional 70-20-10 framework for organizational learning has become outdated, failing to account for advancements in technology, employee learning preferences, and the need for immediate impact. This paper proposes a revised 3-to-1 experiential learning model that better aligns with today's workplace. Grounded in experiential learning theory, the model emphasizes applied, hands-on learning experiences over abstract classroom training, with a 3:1 ratio of experiential to formal learning. Industry examples illustrate how the 3-to-1 model is implemented through immersive simulations, action-based coaching, and micro-learning reinforcement - enabling employees to directly apply new skills and see tangible business impacts. By transitioning to this more flexible, technology-enabled approach, organizations can enhance learning retention, engagement, and performance in the rapidly evolving modern workplace.

Authors

Publication Details

Journal
Human capital leadership.
Published
2025-03-01
DOI
https://doi.org/10.70175/hclreview.2020.19.2.1
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

Rethinking Learning and Development: The Case for a 3-To-1 Experiential Learning Model

Jonathan Westover
Human capital leadership.
Educational Games and Gamification
article

Rethinking Learning and Development: The Case for a 3-To-1 Experiential Learning Model

Jonathan Westover
article en

Abstract

The traditional 70-20-10 framework for organizational learning has become outdated, failing to account for advancements in technology, employee learning preferences, and the need for immediate impact. This paper proposes a revised 3-to-1 experiential learning model that better aligns with today's workplace. Grounded in experiential learning theory, the model emphasizes applied, hands-on learning experiences over abstract classroom training, with a 3:1 ratio of experiential to formal learning. Industry examples illustrate how the 3-to-1 model is implemented through immersive simulations, action-based coaching, and micro-learning reinforcement - enabling employees to directly apply new skills and see tangible business impacts. By transitioning to this more flexible, technology-enabled approach, organizations can enhance learning retention, engagement, and performance in the rapidly evolving modern workplace.

Human capital leadership.Vol. 19(2)
Openalex Percentile: Top 95%
Educational Games and Gamification
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