PantographHaptics: A Technique for Large-Surface Passive Haptic Interactions using Pantograph Mechanisms

In Virtual Reality (VR), existing hand-scale passive interaction techniques are unsuitable for continuous large-scale renders: room-scale proxies lack portability, and wearable robotic arms are energy-intensive and induce friction. This paper presents a technique for providing wall haptics in VR which supports portable, passive, and large-scale user interactions. We propose a potential solution, PantographHaptics, a technique which uses the scaling properties of a pantograph to passively render two-degree-of-freedom body-scale surfaces to overcome the limitations present in existing methods. We demonstrate PantographHaptics through two prototypes: HapticLever, a grounded system, and Feedbackpack, a wearable device. We evaluate these prototypes with technical and user evaluations. Our 9-participant first study compares HapticLever against traditional haptic modalities, while our 7-participant second study verifies Feedbackpack's usability and interaction fidelity.

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Publication Details

Journal
IEEE Transactions on Visualization and Computer Graphics
Published
2025-03-22
DOI
https://doi.org/10.1109/tvcg.2025.3549869
Primary Topic
Tactile and Sensory Interactions
Type
article
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article

PantographHaptics: A Technique for Large-Surface Passive Haptic Interactions using Pantograph Mechanisms

Marcus Friedel, Ehud Sharlin, Zachary McKendrick, Ryo Suzuki
1 links
IEEE Transactions on Visualization and Computer Graphics
Tactile and Sensory Interactions
article

PantographHaptics: A Technique for Large-Surface Passive Haptic Interactions using Pantograph Mechanisms

Marcus Friedel, Ehud Sharlin, Zachary McKendrick, Ryo Suzuki
article en

Abstract

In Virtual Reality (VR), existing hand-scale passive interaction techniques are unsuitable for continuous large-scale renders: room-scale proxies lack portability, and wearable robotic arms are energy-intensive and induce friction. This paper presents a technique for providing wall haptics in VR which supports portable, passive, and large-scale user interactions. We propose a potential solution, PantographHaptics, a technique which uses the scaling properties of a pantograph to passively render two-degree-of-freedom body-scale surfaces to overcome the limitations present in existing methods. We demonstrate PantographHaptics through two prototypes: HapticLever, a grounded system, and Feedbackpack, a wearable device. We evaluate these prototypes with technical and user evaluations. Our 9-participant first study compares HapticLever against traditional haptic modalities, while our 7-participant second study verifies Feedbackpack's usability and interaction fidelity.

IEEE Transactions on Visualization and Computer GraphicsVol. 31(5)
University of Waterloo (CA), Intertek (Canada) (CA), University of Calgary (CA), University of Colorado Boulder (US)
Openalex Percentile: Top 95%
Tactile and Sensory Interactions
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PantographHaptics: A Technique for Large-Surface Passive Haptic Interactions using Pantograph Mechanisms — Marcus Friedel, Ehud Sharlin, et al. · IEEE Transactions on Visualization and Computer Graphics (2025) | TGRS Research Map | TGRS