Beyond the Prototype: Extended Use of a Virtual Reality Supermarket in a Rehabilitation Center

Stroke survivors often face significant limitations in both mobility and cognitive function, causing the relearning of lost skills and abilities. To achieve the best possible quality of life, rehabilitation becomes an essential and ongoing process. However, the literature indicates that sustaining survivors' motivation and engagement is a substantial challenge when relying solely on traditional rehabilitation methods. These conventional approaches, often perceived as monotonous and repetitive, can lead to decreased patient adherence and suboptimal outcomes. Consequently, there is a pressing need for innovative rehabilitation strategies that can improve overall rehabilitation success. To help overcome this constraint, we explored a Virtual Reality (VR) supermarket in a Rehabilitation Center for five months. This prolonged study, usually not reported in literature, was done through a Human-Centered Design (HCD) methodology, in collaboration with healthcare professionals and stroke survivors. By simulating an environment where survivors can engage in tasks mirroring real-life activities, it was possible to foster cognitive and physical recovery. We report the impressions collected, suggesting that integrating VR into rehabilitation programs may be a valuable tool for addressing the multifaceted challenges faced by stroke survivors. We also detail the next steps of this research line, focusing on having an understanding of the long-term use of this VR-based approach in stroke rehabilitation.

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Publication Details

Published
2024-11-07
DOI
https://doi.org/10.1109/icgi64003.2024.10923824
Citations
8
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
2.98
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article

Beyond the Prototype: Extended Use of a Virtual Reality Supermarket in a Rehabilitation Center

Sérgio Oliveira, Beatriz Sousa Santos, Paulo Dias, Paula Amorim et al.
8 citations
Virtual Reality Applications and Impacts
2.98
article

Beyond the Prototype: Extended Use of a Virtual Reality Supermarket in a Rehabilitation Center

Sérgio Oliveira, Beatriz Sousa Santos, Paulo Dias, Paula Amorim, Bernardo Marques
article en
8 citations

Abstract

Stroke survivors often face significant limitations in both mobility and cognitive function, causing the relearning of lost skills and abilities. To achieve the best possible quality of life, rehabilitation becomes an essential and ongoing process. However, the literature indicates that sustaining survivors' motivation and engagement is a substantial challenge when relying solely on traditional rehabilitation methods. These conventional approaches, often perceived as monotonous and repetitive, can lead to decreased patient adherence and suboptimal outcomes. Consequently, there is a pressing need for innovative rehabilitation strategies that can improve overall rehabilitation success. To help overcome this constraint, we explored a Virtual Reality (VR) supermarket in a Rehabilitation Center for five months. This prolonged study, usually not reported in literature, was done through a Human-Centered Design (HCD) methodology, in collaboration with healthcare professionals and stroke survivors. By simulating an environment where survivors can engage in tasks mirroring real-life activities, it was possible to foster cognitive and physical recovery. We report the impressions collected, suggesting that integrating VR into rehabilitation programs may be a valuable tool for addressing the multifaceted challenges faced by stroke survivors. We also detail the next steps of this research line, focusing on having an understanding of the long-term use of this VR-based approach in stroke rehabilitation.

University of Beira Interior (PT), University of Aveiro (PT)
Sustainable cities and communities
Openalex Percentile: Top 8%
Virtual Reality Applications and Impacts
2.98
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Beyond the Prototype: Extended Use of a Virtual Reality Supermarket in a Rehabilitation Center — Sérgio Oliveira, Beatriz Sousa Santos, et al. · (2024) | TGRS Research Map | TGRS