Interactive Virtual Rooms: A New Approach to Anxiety and Pain Management

The coveted concept of utilizing Virtual Reality (VR) as a method for both medical and therapeutic treatment has been a subject of interest over the past few decades. VR immersive technologies can increase engagement and motivation in therapy and enable tailored scenarios. Previous studies using this technology, namely on burn patients, have demonstrated that VR has the potential to reduce anxiety and pain response during treatment, sparing expenditures in both traditional pain and anxiety relieving options. This paper presents a VR application, consisting of several rooms with relaxing activities inside which the user can navigate and interact with the objects. The application, designed in Unreal Engine for the HTC Vive Pro headset, was evaluated for its ability to create relaxing stimuli. Experimental results with volunteers indicate that it is easy to interact with the virtual environment, demonstrating high levels of presence and immersion and reporting a reduction in stress and anxiety levels.

Authors

Institutions

Publication Details

Published
2024-11-07
DOI
https://doi.org/10.1109/icgi64003.2024.10923759
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Interactive Virtual Rooms: A New Approach to Anxiety and Pain Management

Paulo Menezes, Luís Almeida, Nuno Moita
Virtual Reality Applications and Impacts
article

Interactive Virtual Rooms: A New Approach to Anxiety and Pain Management

Paulo Menezes, Luís Almeida, Nuno Moita
article en

Abstract

The coveted concept of utilizing Virtual Reality (VR) as a method for both medical and therapeutic treatment has been a subject of interest over the past few decades. VR immersive technologies can increase engagement and motivation in therapy and enable tailored scenarios. Previous studies using this technology, namely on burn patients, have demonstrated that VR has the potential to reduce anxiety and pain response during treatment, sparing expenditures in both traditional pain and anxiety relieving options. This paper presents a VR application, consisting of several rooms with relaxing activities inside which the user can navigate and interact with the objects. The application, designed in Unreal Engine for the HTC Vive Pro headset, was evaluated for its ability to create relaxing stimuli. Experimental results with volunteers indicate that it is easy to interact with the virtual environment, demonstrating high levels of presence and immersion and reporting a reduction in stress and anxiety levels.

Institute for Systems Engineering and Computers (PT), University of Coimbra (PT)
Openalex Percentile: Top 71%
Virtual Reality Applications and Impacts
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.