Learning MRI with ImmeRgaMe: Exploring the pedagogical potential of an innovative serious game for radiographer training

The implementation of serious games like ImmeRgaMe in radiography education could reshape and modernize traditional teaching methods. By adapting this approach to other imaging modalities, educators could offer immersive and interactive learning experiences, fostering self-regulated learning and aligning training with the complex demands of clinical practice.

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Publication Details

Journal
Radiography
Published
2025-03-20
DOI
https://doi.org/10.1016/j.radi.2025.102921
Citations
1
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
3.44
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article

Learning MRI with ImmeRgaMe: Exploring the pedagogical potential of an innovative serious game for radiographer training

Celine Gaignot, Joachim Piguet, Jérôme Schmid, Belinda Lokaj et al.
1 citations
Radiography
Educational Games and Gamification
3.44
article

Learning MRI with ImmeRgaMe: Exploring the pedagogical potential of an innovative serious game for radiographer training

Celine Gaignot, Joachim Piguet, Jérôme Schmid, Belinda Lokaj, M. Petit
article en
1 citations

Abstract

The implementation of serious games like ImmeRgaMe in radiography education could reshape and modernize traditional teaching methods. By adapting this approach to other imaging modalities, educators could offer immersive and interactive learning experiences, fostering self-regulated learning and aligning training with the complex demands of clinical practice.

RadiographyVol. 31(3)
HES-SO University of Applied Sciences and Arts Western Switzerland (CH)
Quality Education
Openalex Percentile: Top 11%
Educational Games and Gamification
3.44
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Learning MRI with ImmeRgaMe: Exploring the pedagogical potential of an innovative serious game for radiographer training — Celine Gaignot, Joachim Piguet, et al. · Radiography (2025) | TGRS Research Map | TGRS