Developing a Framework for Creating Virtual Reality (VR) in Architecture and Interior Design Processes

The following paper aims at providing a framework of how Virtual Reality (VR) can be used in the architectural and interior design field for better design visualisations, client engagements and improving collaborative models. The framework outlines essential stages: planning, technology selection, modelling, simulation using Virtual Reality, presentation to clients, collaborating with team members and transferring projects. They focus on improving architectural 3D models to functional VR, integration with the corresponding hardware and software, and feedback. Due to the challenges like high costs, technical skills, and client awareness, the framework provides feasible approaches aimed at designing practice and implementation of VR. Moreover, it also looks at how through the use of VR, more effective client experience is made possible, where a client in real life is able to navigate through a space or design and make realistic decisions. It also enables cohesiveness through enabling remote teams to work in a world created arthritis and thus enabling communications and decision making. In this manner, the paper also outlines a clear structure of how architects and designers can successfully integrate VR into their operations, which leads to efficiency in processes, costs, and results. This framework intends to identify a road map to effectively adopt VR in a manner that causes minimal disruption and achieves the maximum potential of the technology within the architectural and interior design fields so as to render design a more efficient and client-focused experience.

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Publication Details

Journal
Journal of Innovative Research
Published
2025-03-19
DOI
https://doi.org/10.54536/jir.v3i1.4390
Primary Topic
BIM and Construction Integration
Type
article
Field-Weighted Citation Impact
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article

Developing a Framework for Creating Virtual Reality (VR) in Architecture and Interior Design Processes

Abuelainin Hussain
1 links
Journal of Innovative Research
BIM and Construction Integration
article

Developing a Framework for Creating Virtual Reality (VR) in Architecture and Interior Design Processes

Abuelainin Hussain
article en

Abstract

The following paper aims at providing a framework of how Virtual Reality (VR) can be used in the architectural and interior design field for better design visualisations, client engagements and improving collaborative models. The framework outlines essential stages: planning, technology selection, modelling, simulation using Virtual Reality, presentation to clients, collaborating with team members and transferring projects. They focus on improving architectural 3D models to functional VR, integration with the corresponding hardware and software, and feedback. Due to the challenges like high costs, technical skills, and client awareness, the framework provides feasible approaches aimed at designing practice and implementation of VR. Moreover, it also looks at how through the use of VR, more effective client experience is made possible, where a client in real life is able to navigate through a space or design and make realistic decisions. It also enables cohesiveness through enabling remote teams to work in a world created arthritis and thus enabling communications and decision making. In this manner, the paper also outlines a clear structure of how architects and designers can successfully integrate VR into their operations, which leads to efficiency in processes, costs, and results. This framework intends to identify a road map to effectively adopt VR in a manner that causes minimal disruption and achieves the maximum potential of the technology within the architectural and interior design fields so as to render design a more efficient and client-focused experience.

Journal of Innovative ResearchVol. 3(1)
University College of Bahrain (BH)
Openalex Percentile: Top 95%
BIM and Construction Integration
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