Side Effects of Using Virtual Reality Tools and Their Measurement

Virtual reality (VR) is becoming increasingly important in education, offering immersive learning experiences. However, head-mounted displays (HMDs) often cause side effects such as cybersickness and discomfort, which can affect learning outcomes. The study of side effects using validated tools is becoming increasingly important as it can influence the perceived quality of education. An overview of virtual reality and tools for measuring side effects can be a starting point for future research and suggests that the prevalence of VR sickness is still problematic and little is known about side effects, also making these issues a primary aim of future studies and considering not only students but also professionals involved in Virtual Reality Education.

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Publication Details

Published
2025-03-19
DOI
https://doi.org/10.18690/um.fov.2.2025.10
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
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Side Effects of Using Virtual Reality Tools and Their Measurement

Stefania Chiappinotto, Alessandro Galazzi, Gaia Magro, Sara Dentice et al.
Virtual Reality Applications and Impacts
article

Side Effects of Using Virtual Reality Tools and Their Measurement

Stefania Chiappinotto, Alessandro Galazzi, Gaia Magro, Sara Dentice, Samantha Cossio
article en

Abstract

Virtual reality (VR) is becoming increasingly important in education, offering immersive learning experiences. However, head-mounted displays (HMDs) often cause side effects such as cybersickness and discomfort, which can affect learning outcomes. The study of side effects using validated tools is becoming increasingly important as it can influence the perceived quality of education. An overview of virtual reality and tools for measuring side effects can be a starting point for future research and suggests that the prevalence of VR sickness is still problematic and little is known about side effects, also making these issues a primary aim of future studies and considering not only students but also professionals involved in Virtual Reality Education.

Universiti Tun Abdul Razak (MY), Vinoba Bhave University (IN)
Openalex Percentile: Top 96%
Virtual Reality Applications and Impacts
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