Digital Museum Interaction Design Based on Artificial Intelligence and User Role Modeling

Abstract This project takes the development trend of museum digitization as the foundation, classifies the user groups, constructs the user role model, and selects the demand elements of digital museum interaction design through user interviews. The fuzzy KANO model is introduced to classify the selected demand elements of digital museum interaction design and summarize the hierarchical ordering of digital museum functional elements. On this basis, the interaction design of digital museum is carried out by taking Sanxingdui as an example, and the evaluation of the design effect is completed through test experiments. The results show that the selected 22 user requirements are categorized into four hierarchical elements. Most users are able to complete the main task test within 60s, and the usefulness, ease of use, ease of learning and satisfaction scores of the digital museum design are in the middle to upper level of 7.00~7.55, and the constructed interaction design of the digital museum can meet the needs of most users. In this paper, the application of augmented reality interaction design in constructing digital museums based on user role model enhances users’ sense of visiting experience and satisfaction.

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Publication Details

Journal
Applied Mathematics and Nonlinear Sciences
Published
2025-01-01
DOI
https://doi.org/10.2478/amns-2025-0515
Primary Topic
Museums and Cultural Heritage
Type
article
Field-Weighted Citation Impact
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article

Digital Museum Interaction Design Based on Artificial Intelligence and User Role Modeling

Zhigang Cheng, Lulu Qu
Applied Mathematics and Nonlinear Sciences
Museums and Cultural Heritage
article

Digital Museum Interaction Design Based on Artificial Intelligence and User Role Modeling

Zhigang Cheng, Lulu Qu
article en

Abstract

Abstract This project takes the development trend of museum digitization as the foundation, classifies the user groups, constructs the user role model, and selects the demand elements of digital museum interaction design through user interviews. The fuzzy KANO model is introduced to classify the selected demand elements of digital museum interaction design and summarize the hierarchical ordering of digital museum functional elements. On this basis, the interaction design of digital museum is carried out by taking Sanxingdui as an example, and the evaluation of the design effect is completed through test experiments. The results show that the selected 22 user requirements are categorized into four hierarchical elements. Most users are able to complete the main task test within 60s, and the usefulness, ease of use, ease of learning and satisfaction scores of the digital museum design are in the middle to upper level of 7.00~7.55, and the constructed interaction design of the digital museum can meet the needs of most users. In this paper, the application of augmented reality interaction design in constructing digital museums based on user role model enhances users’ sense of visiting experience and satisfaction.

Applied Mathematics and Nonlinear SciencesVol. 10(1)
Anhui Sanlian University (CN), Anhui Provincial Urban Construction Design & Research Institute (China) (CN)
Openalex Percentile: Top 95%
Museums and Cultural Heritage
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Digital Museum Interaction Design Based on Artificial Intelligence and User Role Modeling — Zhigang Cheng, Lulu Qu · Applied Mathematics and Nonlinear Sciences (2025) | TGRS Research Map | TGRS