Immersive Education: Exploring the Combination of New Technology and Virtual Reality in Real-Time Teaching

The revolutionary possibilities of combining virtual reality (VR) with the latest innovations like augmented reality (AR), artificial intelligence (AI), and natural language processing (NLP) in the classroom are examined in this paper. It looks at how virtual reality improves immersive learning settings by enabling participants to explore virtual worlds, interact with digital design, and play games, which helps them comprehend and remember complicated topics better. The article also emphasises how technology developments like more compact headgear and haptic feedback systems have democratised virtual reality and made immersive educational experiences more widely available. This paper describes how VR's combination with other technologies is changing classroom instruction through an analysis of present trends, difficulties, and potential developments. It also provides case studies and empirical findings to help guide the adoption of VR-enhanced learning in educational contexts.

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Publication Details

Published
2024-12-04
DOI
https://doi.org/10.1109/icecer62944.2024.10920357
Citations
1
Primary Topic
Education and Learning Interventions
Type
article
Field-Weighted Citation Impact
0.78

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article

Immersive Education: Exploring the Combination of New Technology and Virtual Reality in Real-Time Teaching

A. R. Muzata, Innocent Musonda, M. S. Stepanov, Ghanshyam Singh
1 citations
Education and Learning Interventions
0.78
article

Immersive Education: Exploring the Combination of New Technology and Virtual Reality in Real-Time Teaching

A. R. Muzata, Innocent Musonda, M. S. Stepanov, Ghanshyam Singh
article en
1 citations

Abstract

The revolutionary possibilities of combining virtual reality (VR) with the latest innovations like augmented reality (AR), artificial intelligence (AI), and natural language processing (NLP) in the classroom are examined in this paper. It looks at how virtual reality improves immersive learning settings by enabling participants to explore virtual worlds, interact with digital design, and play games, which helps them comprehend and remember complicated topics better. The article also emphasises how technology developments like more compact headgear and haptic feedback systems have democratised virtual reality and made immersive educational experiences more widely available. This paper describes how VR's combination with other technologies is changing classroom instruction through an analysis of present trends, difficulties, and potential developments. It also provides case studies and empirical findings to help guide the adoption of VR-enhanced learning in educational contexts.

University of Johannesburg (ZA), Moscow Technical University of Communication and Informatics (RU)
University of Johannesburg
Quality Education
Openalex Percentile: Top 17%
Education and Learning Interventions
0.78
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Immersive Education: Exploring the Combination of New Technology and Virtual Reality in Real-Time Teaching — A. R. Muzata, Innocent Musonda, et al. · (2024) | TGRS Research Map | TGRS