Fostering environmental responsibility with JellyBean: a Google Cardboard VR-based case study on cultivating awareness in middle and high school students about marine ecology and the impact of everyday pollutants

This paper presents a Google Cardboard VR simulation to raise awareness among participants aged 11 to 16 about marine ecosystem protection. Focusing on the impact of everyday pollutants on sea turtles, a user study (N = 12) gauged the VR sessions’ impact on student motivation. Mixed-effects modeling was conducted on Likert scale ratings on both the pre- and post-session surveys, finding scores for motivation to learn about nature- and VR-related topics to be significantly higher than 3 (“Neither agree or disagree”) after the VR simulation, while also showing that the simulation had some impact on increasing participant interest across both environmental and VR topics. Qualitative feedback emphasized the desire for more interactivity, improved graphics, and enhanced authenticity. Despite these suggestions, participants effectively grasped the educational message, highlighting VR’s potential in environmental conservation education. This study’s findings underscore the potential of VR-based educational tools in fostering a deeper understanding and commitment among young students towards environmental stewardship, suggesting a promising avenue for integrating technology into environmental education curricula.

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Publication Details

Journal
Frontiers in Virtual Reality
Published
2025-03-17
DOI
https://doi.org/10.3389/frvir.2025.1469409
Primary Topic
Innovative Human-Technology Interaction
Type
article
Field-Weighted Citation Impact
0.00
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article

Fostering environmental responsibility with JellyBean: a Google Cardboard VR-based case study on cultivating awareness in middle and high school students about marine ecology and the impact of everyday pollutants

Andrey Skripnikov, T. Roy, Sandra Gilchrist, Hunt Jackson Sparra
Frontiers in Virtual Reality
Innovative Human-Technology Interaction
article

Fostering environmental responsibility with JellyBean: a Google Cardboard VR-based case study on cultivating awareness in middle and high school students about marine ecology and the impact of everyday pollutants

Andrey Skripnikov, T. Roy, Sandra Gilchrist, Hunt Jackson Sparra
article en

Abstract

This paper presents a Google Cardboard VR simulation to raise awareness among participants aged 11 to 16 about marine ecosystem protection. Focusing on the impact of everyday pollutants on sea turtles, a user study (N = 12) gauged the VR sessions’ impact on student motivation. Mixed-effects modeling was conducted on Likert scale ratings on both the pre- and post-session surveys, finding scores for motivation to learn about nature- and VR-related topics to be significantly higher than 3 (“Neither agree or disagree”) after the VR simulation, while also showing that the simulation had some impact on increasing participant interest across both environmental and VR topics. Qualitative feedback emphasized the desire for more interactivity, improved graphics, and enhanced authenticity. Despite these suggestions, participants effectively grasped the educational message, highlighting VR’s potential in environmental conservation education. This study’s findings underscore the potential of VR-based educational tools in fostering a deeper understanding and commitment among young students towards environmental stewardship, suggesting a promising avenue for integrating technology into environmental education curricula.

Frontiers in Virtual RealityVol. 6
New College of Florida (US)
Openalex Percentile: Top 96%
Innovative Human-Technology Interaction
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