SISTEM TASKLIST DENGAN MENGGUNAKAN METODE GAMIFIKASI UNTUK PERANKINGAN KARYAWAN PADA DEPARTEMENT OPERASIONAL SOLUTION PT. VISIONET DATA INTERNATIONAL

This research aims to develop a gamification-based tasklist system designed to increase efficiency in the division of tasks while motivating employees in the Operational Solution Department of PT. International Data Visionet. During its development, this system integrated various gamification elements, such as a ranking feature that encourages healthy competition between employees, digital awards that provide appreciation for certain achievements, and a performance points system that aims to increase accountability and work productivity. The system development process is carried out using the Waterfall methodology approach, which involves the stages of requirements analysis, system design, implementation, testing, and maintenance. System testing is carried out using the Blackbox Testing method to ensure that all system functions run according to predetermined specifications. This system is designed with a user-friendly interface, making it easier for employees to understand and use its features.

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Publication Details

Journal
Jurnal Riset Teknik Komputer
Published
2025-03-17
DOI
https://doi.org/10.69714/chcz8445
Primary Topic
Blockchain Technology in Education and Learning
Type
article
Field-Weighted Citation Impact
0.00
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article

SISTEM TASKLIST DENGAN MENGGUNAKAN METODE GAMIFIKASI UNTUK PERANKINGAN KARYAWAN PADA DEPARTEMENT OPERASIONAL SOLUTION PT. VISIONET DATA INTERNATIONAL

Rizki Riswandi, Andi Rahman H, Laura Adelia M, Novianti Rizky et al.
Jurnal Riset Teknik Komputer
Blockchain Technology in Education and Learning
article

SISTEM TASKLIST DENGAN MENGGUNAKAN METODE GAMIFIKASI UNTUK PERANKINGAN KARYAWAN PADA DEPARTEMENT OPERASIONAL SOLUTION PT. VISIONET DATA INTERNATIONAL

Rizki Riswandi, Andi Rahman H, Laura Adelia M, Novianti Rizky, Rifqi Rahmansyah
article en

Abstract

This research aims to develop a gamification-based tasklist system designed to increase efficiency in the division of tasks while motivating employees in the Operational Solution Department of PT. International Data Visionet. During its development, this system integrated various gamification elements, such as a ranking feature that encourages healthy competition between employees, digital awards that provide appreciation for certain achievements, and a performance points system that aims to increase accountability and work productivity. The system development process is carried out using the Waterfall methodology approach, which involves the stages of requirements analysis, system design, implementation, testing, and maintenance. System testing is carried out using the Blackbox Testing method to ensure that all system functions run according to predetermined specifications. This system is designed with a user-friendly interface, making it easier for employees to understand and use its features.

Jurnal Riset Teknik KomputerVol. 2(1)
Universitas Pamulang (ID)
Openalex Percentile: Top 94%
Blockchain Technology in Education and Learning
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