Enhancing Empathy for Visual Impairments: A Multi-Modal Approach in VR Serious Games

Visual impairments significantly impact individuals' ability to perceive their surroundings, affecting everyday tasks and spatial navigation. This study explores SEEK VR,s a multi-modal virtual reality game designed to foster empathy and raise awareness about the challenges faced by visually impaired individuals. By integrating visual feedback, 3D spatial audio, and haptic feedback, the game provides an immersive experience that helps participants understand the physical and emotional struggles of visual impairment. The paper includes a review of related work on empathy-driven VR games, a detailed description of the design and implementation of SEEK VR, and the technical aspects of its multimodal interactions. A user study with 24 participants demonstrated significant increases in empathy, particularly in empathy and willingness to help visually impaired individuals in real-world scenarios. These findings highlight the potential of VR serious games to promote social awareness and empathy through immersive, multi-modal interactions.

Authors

Institutions

Publication Details

Journal
IEEE Transactions on Visualization and Computer Graphics
Published
2025-03-17
DOI
https://doi.org/10.1109/tvcg.2025.3549900
Citations
6
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
11.62
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Enhancing Empathy for Visual Impairments: A Multi-Modal Approach in VR Serious Games

Jingya Li, Haonan Guo, Yuexi Dong
6 citations
IEEE Transactions on Visualization and Computer Graphics
Virtual Reality Applications and Impacts
11.62
article

Enhancing Empathy for Visual Impairments: A Multi-Modal Approach in VR Serious Games

Jingya Li, Haonan Guo, Yuexi Dong
article en
6 citations

Abstract

Visual impairments significantly impact individuals' ability to perceive their surroundings, affecting everyday tasks and spatial navigation. This study explores SEEK VR,s a multi-modal virtual reality game designed to foster empathy and raise awareness about the challenges faced by visually impaired individuals. By integrating visual feedback, 3D spatial audio, and haptic feedback, the game provides an immersive experience that helps participants understand the physical and emotional struggles of visual impairment. The paper includes a review of related work on empathy-driven VR games, a detailed description of the design and implementation of SEEK VR, and the technical aspects of its multimodal interactions. A user study with 24 participants demonstrated significant increases in empathy, particularly in empathy and willingness to help visually impaired individuals in real-world scenarios. These findings highlight the potential of VR serious games to promote social awareness and empathy through immersive, multi-modal interactions.

IEEE Transactions on Visualization and Computer GraphicsVol. 31(5)
Beijing Jiaotong University (CN)
Openalex Percentile: Top 2%
Virtual Reality Applications and Impacts
11.62
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Enhancing Empathy for Visual Impairments: A Multi-Modal Approach in VR Serious Games — Jingya Li, Haonan Guo, et al. · IEEE Transactions on Visualization and Computer Graphics (2025) | TGRS Research Map | TGRS