Digital Educational Content of Technical Subjects: New AR and VR Technologies in Elementary School Teaching

In this article, we explore the potential use of digital educational content through augmented reality (AR) and virtual reality (VR) in teaching technical subjects at the upper primary level. Our research highlights innovative learning methods that enhance student interactivity and engagement, assist in visualizing complex projects, and provide opportunities for experimentation in a safe, simulated environment. The study also presents successful outcomes from schools that have integrated AR and VR into their educational objectives. We analyse the practical possibilities for implementing these technologies and discuss how they can help develop digital skills in schools and educational institutions, promoting good practices.

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Publication Details

Journal
R&E-SOURCE
Published
2025-03-15
DOI
https://doi.org/10.53349/re-source.2025.is1.a1392
Citations
1
Primary Topic
Educational Innovations and Challenges
Type
article
Field-Weighted Citation Impact
3.25
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article

Digital Educational Content of Technical Subjects: New AR and VR Technologies in Elementary School Teaching

Peter Brečka, Monika Valentová, Michal Mančík
1 citations
R&E-SOURCE
Educational Innovations and Challenges
3.25
article

Digital Educational Content of Technical Subjects: New AR and VR Technologies in Elementary School Teaching

Peter Brečka, Monika Valentová, Michal Mančík
article en
1 citations

Abstract

In this article, we explore the potential use of digital educational content through augmented reality (AR) and virtual reality (VR) in teaching technical subjects at the upper primary level. Our research highlights innovative learning methods that enhance student interactivity and engagement, assist in visualizing complex projects, and provide opportunities for experimentation in a safe, simulated environment. The study also presents successful outcomes from schools that have integrated AR and VR into their educational objectives. We analyse the practical possibilities for implementing these technologies and discuss how they can help develop digital skills in schools and educational institutions, promoting good practices.

R&E-SOURCE
Constantine the Philosopher University in Nitra (SK)
Openalex Percentile: Top 10%
Educational Innovations and Challenges
3.25
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Digital Educational Content of Technical Subjects: New AR and VR Technologies in Elementary School Teaching — Peter Brečka, Monika Valentová, et al. · R&E-SOURCE (2025) | TGRS Research Map | TGRS