Innovations in the Education of Future Teachers: Integration of Digital Didactic Tools in the Training of Primary Education Teachers

The aim of this paper is to analyse the current state and possibilities of integrating digital didactic tools—such as software applications with gamification elements, robotic and coding kits, and didactic toys based on STEM/STEAM principles—into the undergraduate training of primary education teachers. The study assesses the effectiveness of these tools in the educational process by analysing qualitative and quantitative results from domestic and international studies conducted within a European context. The research includes an analysis of data from various faculties of education that are progressively introducing digital technologies into curricula designed to prepare future teachers. Both domestic and foreign studies have demonstrated significant improvements in the cognitive and motivational abilities of primary education students when utilising tools with elements of gamification and AR/VR technologies. Based on the results obtained, this article proposes several recommendations for the effective implementation of digital didactic tools in teacher preparation. The conclusion underscores that the technological and digital readiness of future teachers is crucial for successfully meeting the demands of modern education and ensuring quality education for the next generation.

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Publication Details

Journal
R&E-SOURCE
Published
2025-03-15
DOI
https://doi.org/10.53349/re-source.2025.is1.a1406
Citations
1
Primary Topic
Educational Innovations and Challenges
Type
article
Field-Weighted Citation Impact
3.25
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article

Innovations in the Education of Future Teachers: Integration of Digital Didactic Tools in the Training of Primary Education Teachers

Ján Záhorec, Alena Hašková, Júlia Sudorová
1 citations
R&E-SOURCE
Educational Innovations and Challenges
3.25
article

Innovations in the Education of Future Teachers: Integration of Digital Didactic Tools in the Training of Primary Education Teachers

Ján Záhorec, Alena Hašková, Júlia Sudorová
article en
1 citations

Abstract

The aim of this paper is to analyse the current state and possibilities of integrating digital didactic tools—such as software applications with gamification elements, robotic and coding kits, and didactic toys based on STEM/STEAM principles—into the undergraduate training of primary education teachers. The study assesses the effectiveness of these tools in the educational process by analysing qualitative and quantitative results from domestic and international studies conducted within a European context. The research includes an analysis of data from various faculties of education that are progressively introducing digital technologies into curricula designed to prepare future teachers. Both domestic and foreign studies have demonstrated significant improvements in the cognitive and motivational abilities of primary education students when utilising tools with elements of gamification and AR/VR technologies. Based on the results obtained, this article proposes several recommendations for the effective implementation of digital didactic tools in teacher preparation. The conclusion underscores that the technological and digital readiness of future teachers is crucial for successfully meeting the demands of modern education and ensuring quality education for the next generation.

R&E-SOURCE
Constantine the Philosopher University in Nitra (SK), Comenius University Bratislava (SK)
Openalex Percentile: Top 10%
Educational Innovations and Challenges
3.25
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