Real-Time Cloth GPU Simulation with Collision Detection in Unity3D for Interactive Virtual Reality Contents

Cloth simulation is a crucial component of many industries, including gaming, animation, VR, AR, and medical. The ability to create realistic simulations of natural motion has become a major area of interest for researchers, as it can enhance the immersive experience of these virtual environments. However, the process of producing high-quality cloth simulations that are interactive, stable, and include collision detection is an incredibly complex task. This paper aims to address this challenge by presenting a novel approach to collision detection for real-time cloth GPU simulation within the Unity3D platform. The research builds upon a wide variety of techniques suggested by numerous researchers in the field and provides a comprehensive survey of all collision detection techniques from a single viewpoint to cover all the relevant issues. Overall, this research highlights the importance of collision detection in cloth simulation and presents a valuable contribution to the field, offering new insights and techniques that can improve the quality and efficiency of virtual environments across a range of industries.

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Publication Details

Journal
Journal of Advanced Research in Applied Sciences and Engineering Technology
Published
2024-12-24
DOI
https://doi.org/10.37934/araset.61.2.6373
Primary Topic
3D Shape Modeling and Analysis
Type
article
Field-Weighted Citation Impact
0.00

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article

Real-Time Cloth GPU Simulation with Collision Detection in Unity3D for Interactive Virtual Reality Contents

Ismahafezi Ismail, Nur Saadah Mohd Shapri, Putri Noraidatul Shamila, Zulfachmi Zulfachmi
Journal of Advanced Research in Applied Sciences and Engineering Technology
3D Shape Modeling and Analysis
article

Real-Time Cloth GPU Simulation with Collision Detection in Unity3D for Interactive Virtual Reality Contents

Ismahafezi Ismail, Nur Saadah Mohd Shapri, Putri Noraidatul Shamila, Zulfachmi Zulfachmi
article en

Abstract

Cloth simulation is a crucial component of many industries, including gaming, animation, VR, AR, and medical. The ability to create realistic simulations of natural motion has become a major area of interest for researchers, as it can enhance the immersive experience of these virtual environments. However, the process of producing high-quality cloth simulations that are interactive, stable, and include collision detection is an incredibly complex task. This paper aims to address this challenge by presenting a novel approach to collision detection for real-time cloth GPU simulation within the Unity3D platform. The research builds upon a wide variety of techniques suggested by numerous researchers in the field and provides a comprehensive survey of all collision detection techniques from a single viewpoint to cover all the relevant issues. Overall, this research highlights the importance of collision detection in cloth simulation and presents a valuable contribution to the field, offering new insights and techniques that can improve the quality and efficiency of virtual environments across a range of industries.

Journal of Advanced Research in Applied Sciences and Engineering TechnologyVol. 61(2)
Universitas Maritim Raja Ali Haji (ID), Sultan Zainal Abidin University (MY)
Universiti Sultan Zainal Abidin, Center for Research Excellence and Incubation Management, Universiti Sultan Zainal Abidin
Openalex Percentile: Top 71%
3D Shape Modeling and Analysis
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Real-Time Cloth GPU Simulation with Collision Detection in Unity3D for Interactive Virtual Reality Contents — Ismahafezi Ismail, Nur Saadah Mohd Shapri, et al. · Journal of Advanced Research in Applied Sciences and Engineering Technology (2024) | TGRS Research Map | TGRS