Increasing Primary School Students' Interest in Lessons through the Use of Game Technology

This article discusses the importance of using game technology to increase primary school students' interest in lessons. Through games, students' creative activity is developed, and their cognitive abilities are enhanced. The effective use of traditional games and modern didactic games is analyzed in terms of improving children's thinking skills, encouraging independent work, and helping them master learning materials in an easy and engaging way. Additionally, the article presents ways to increase students' motivation, enhance concentration, strengthen interpersonal communication, and develop language skills through the use of game technology.

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Publication Details

Journal
Eurasian science review.
Published
2025-03-07
DOI
https://doi.org/10.63034/esr-372
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

Increasing Primary School Students' Interest in Lessons through the Use of Game Technology

Eurasian science review.
Educational Games and Gamification
article

Increasing Primary School Students' Interest in Lessons through the Use of Game Technology

article en

Abstract

This article discusses the importance of using game technology to increase primary school students' interest in lessons. Through games, students' creative activity is developed, and their cognitive abilities are enhanced. The effective use of traditional games and modern didactic games is analyzed in terms of improving children's thinking skills, encouraging independent work, and helping them master learning materials in an easy and engaging way. Additionally, the article presents ways to increase students' motivation, enhance concentration, strengthen interpersonal communication, and develop language skills through the use of game technology.

Eurasian science review.Vol. 1(3)
Earl Haig Secondary School (CA)
Openalex Percentile: Top 95%
Educational Games and Gamification
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