Impact of Augmented Reality on AIDA Model of Consumer Buying Behaviour

Augmented reality is the recent form of digitalization with broad applications for business and society as a whole. This article aims to analyse the benefits of augmented reality in marketing over traditional marketing, the demerits of augmented reality, and the gaps due to these demerits. Secondary research suggests that Augmented Reality has made its impact everywhere, be it customer attention, creating interest, desire to buy the product, or purchase the product. It has created a major impact in retailing, furniture, jewellery, etc, influencing the purchase behaviour of the consumer. Mobile devices are AR ready, and software is available. AR has positive effects on product knowledge, customers’ attitudes towards brands, purchasing intentions, trust, and cognitive processes interactivity, thus potentially supporting all phases in the AIDA (Attention Interest Desire Action) model. Companies focus mostly on drawing awareness and creating interest but they are not efficient in creating a desire for purchasing the product.

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Publication Details

Journal
DHARANA - Bhavan s International Journal of Business
Published
2025-03-11
DOI
https://doi.org/10.18311/dbijb/2024/48299
Primary Topic
Technology Adoption and User Behaviour
Type
article
Field-Weighted Citation Impact
0.00
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article

Impact of Augmented Reality on AIDA Model of Consumer Buying Behaviour

B. A. Karpagam
DHARANA - Bhavan s International Journal of Business
Technology Adoption and User Behaviour
article

Impact of Augmented Reality on AIDA Model of Consumer Buying Behaviour

B. A. Karpagam
article en

Abstract

Augmented reality is the recent form of digitalization with broad applications for business and society as a whole. This article aims to analyse the benefits of augmented reality in marketing over traditional marketing, the demerits of augmented reality, and the gaps due to these demerits. Secondary research suggests that Augmented Reality has made its impact everywhere, be it customer attention, creating interest, desire to buy the product, or purchase the product. It has created a major impact in retailing, furniture, jewellery, etc, influencing the purchase behaviour of the consumer. Mobile devices are AR ready, and software is available. AR has positive effects on product knowledge, customers’ attitudes towards brands, purchasing intentions, trust, and cognitive processes interactivity, thus potentially supporting all phases in the AIDA (Attention Interest Desire Action) model. Companies focus mostly on drawing awareness and creating interest but they are not efficient in creating a desire for purchasing the product.

DHARANA - Bhavan s International Journal of Business
Openalex Percentile: Top 95%
Technology Adoption and User Behaviour
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