Perspective: Counselling Simulator – a gamified tool for the development and consolidation of risk assessment skills in trainee counsellors

Purpose Risk is a core element of counselling. The training of risk detection, assessment and management is therefore essential to ensuring effective and ethical practice. This paper aims to outline an applied game for training risk assessment skills. Design/methodology/approach The gamification of education and training aims to strengthen engagement with serious material and enhance learning and consolidation by using a motivating medium. This showcase presents “Perspective: Counselling Simulator”, a gamified tool for developing and assessing risk assessment skills in trainee counsellors in the UK. Findings The authors present a showcase of the game and its development, plans for further validation and evaluation. Practical implications Following ongoing evaluation, the game is intended to be a scalable and accessible tool for trainee counsellors to develop knowledge and self-efficacy in relation to a vital professional skill. Originality/value To the best of the authors’ knowledge, “Perspective: Counselling Simulator” is the first of its kind as a gamified education and training tool for risk assessment in counselling.

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Publication Details

Journal
Mental Health and Digital Technologies
Published
2025-03-13
DOI
https://doi.org/10.1108/mhdt-08-2024-0019
Primary Topic
Child Therapy and Development
Type
article
Field-Weighted Citation Impact
0.00
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article

Perspective: Counselling Simulator – a gamified tool for the development and consolidation of risk assessment skills in trainee counsellors

Steven Barnes, Mishell Granda-Salazar, Charlotte E. Conn, Aashiya Patel et al.
Mental Health and Digital Technologies
Child Therapy and Development
article

Perspective: Counselling Simulator – a gamified tool for the development and consolidation of risk assessment skills in trainee counsellors

Steven Barnes, Mishell Granda-Salazar, Charlotte E. Conn, Aashiya Patel, Andrew E. Williams, Jacob Gavin, D.M. Mercer, Ana-Cristina Tuluceanu
article en

Abstract

Purpose Risk is a core element of counselling. The training of risk detection, assessment and management is therefore essential to ensuring effective and ethical practice. This paper aims to outline an applied game for training risk assessment skills. Design/methodology/approach The gamification of education and training aims to strengthen engagement with serious material and enhance learning and consolidation by using a motivating medium. This showcase presents “Perspective: Counselling Simulator”, a gamified tool for developing and assessing risk assessment skills in trainee counsellors in the UK. Findings The authors present a showcase of the game and its development, plans for further validation and evaluation. Practical implications Following ongoing evaluation, the game is intended to be a scalable and accessible tool for trainee counsellors to develop knowledge and self-efficacy in relation to a vital professional skill. Originality/value To the best of the authors’ knowledge, “Perspective: Counselling Simulator” is the first of its kind as a gamified education and training tool for risk assessment in counselling.

Mental Health and Digital TechnologiesVol. 2(2)
University of Greater Manchester (GB), University of Economics in Katowice (PL)
Openalex Percentile: Top 94%
Child Therapy and Development
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