An Enhanced Approaches for Interaction Design GIS with Virtual Reality

In this paper, I advance the evolution of three-dimensional Geographic Information Systems (GISs) and advocate for their expansion into virtual reality (VR). I commence by scrutinizing existing GIS components pertinent to three-dimensional representation: two-dimensional portrayal, digital elevation modeling, and visualization methods. Subsequently, I contend that contemporary advancements in multimedia, three-dimensional modelling, and VR have matured sufficiently to be integrated into GIS frameworks. However, to realize this integration, a genuine three-dimensional GIS necessitates the following functionalities: authentic depiction of the third dimension in data and visualization, unrestricted user mobility within the three-dimensional realm, and compatibility with conventional GIS applications spanning various disciplines such as geography, geology, environmental science, engineering, and computer science. Additionally, remote sensing, employed for purposes like agricultural monitoring, environmental assessment, and urban mapping, must be adapted to operate within the three-dimensional data space, alongside visibility functionalities like line-of-sight assessments. These propositions are exemplified through multiple demonstrations leveraging state-of-the-art high-memory workstations enriched with specialized engineering lexicon.

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Publication Details

Published
2024-11-22
DOI
https://doi.org/10.1109/aece62803.2024.10911068
Primary Topic
Geographic Information Systems Studies
Type
article
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article

An Enhanced Approaches for Interaction Design GIS with Virtual Reality

Djajadiningrat J.P., M Akshaya, M Archana, R Saranya et al.
Geographic Information Systems Studies
article

An Enhanced Approaches for Interaction Design GIS with Virtual Reality

Djajadiningrat J.P., M Akshaya, M Archana, R Saranya, M G Darsiniga
article en

Abstract

In this paper, I advance the evolution of three-dimensional Geographic Information Systems (GISs) and advocate for their expansion into virtual reality (VR). I commence by scrutinizing existing GIS components pertinent to three-dimensional representation: two-dimensional portrayal, digital elevation modeling, and visualization methods. Subsequently, I contend that contemporary advancements in multimedia, three-dimensional modelling, and VR have matured sufficiently to be integrated into GIS frameworks. However, to realize this integration, a genuine three-dimensional GIS necessitates the following functionalities: authentic depiction of the third dimension in data and visualization, unrestricted user mobility within the three-dimensional realm, and compatibility with conventional GIS applications spanning various disciplines such as geography, geology, environmental science, engineering, and computer science. Additionally, remote sensing, employed for purposes like agricultural monitoring, environmental assessment, and urban mapping, must be adapted to operate within the three-dimensional data space, alongside visibility functionalities like line-of-sight assessments. These propositions are exemplified through multiple demonstrations leveraging state-of-the-art high-memory workstations enriched with specialized engineering lexicon.

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Geographic Information Systems Studies
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