Real Time Eye Blink Recognition for Virtual Mouse Using Raspberry Pi

This research addresses the challenge of providing an affordable, accessible, and reliable computer control method for individuals with physical disabilities. It develops a real-time eye blink recognition system using Raspberry Pi to control a virtual mouse, offering hands-free interaction. The system optimizes blink detection accuracy, reduces latency, and ensures intuitive user experiences through rigorous testing in diverse environmental conditions. Results confirm the system's reliability, achieving 70-80% accuracy while significantly lowering costs compared to existing solutions. This research demonstrates the practical application of low-cost hardware in enhancing Human-Computer Interaction (HCI) for assistive technology, gaming, and virtual reality.

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Publication Details

Published
2025-02-05
DOI
https://doi.org/10.1109/idciot64235.2025.10915003
Citations
1
Primary Topic
Gaze Tracking and Assistive Technology
Type
article
Field-Weighted Citation Impact
1.94
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article

Real Time Eye Blink Recognition for Virtual Mouse Using Raspberry Pi

N. Bhuvaneswary, M. Sathish, ST. Sriram Abhayankar, K. S. Vignesh Barath et al.
1 citations
Gaze Tracking and Assistive Technology
1.94
article

Real Time Eye Blink Recognition for Virtual Mouse Using Raspberry Pi

N. Bhuvaneswary, M. Sathish, ST. Sriram Abhayankar, K. S. Vignesh Barath, P. Surya Narayana Reddy
article en
1 citations

Abstract

This research addresses the challenge of providing an affordable, accessible, and reliable computer control method for individuals with physical disabilities. It develops a real-time eye blink recognition system using Raspberry Pi to control a virtual mouse, offering hands-free interaction. The system optimizes blink detection accuracy, reduces latency, and ensures intuitive user experiences through rigorous testing in diverse environmental conditions. Results confirm the system's reliability, achieving 70-80% accuracy while significantly lowering costs compared to existing solutions. This research demonstrates the practical application of low-cost hardware in enhancing Human-Computer Interaction (HCI) for assistive technology, gaming, and virtual reality.

Kalasalingam Academy of Research and Education (IN)
Openalex Percentile: Top 18%
Gaze Tracking and Assistive Technology
1.94
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