Reinforcement Learning Solutions to Stochastic Multi-Agent Graphical Games With Multiplicative Noise

This paper investigates reinforcement learning algorithms for discrete-time stochastic multi-agent graphical games with multiplicative noise. The Bellman optimality equation for stochastic multi-agent graphical games is obtained by using the optimality principle. A Nash equilibrium can be reached when each agent executes a strategy in terms of Bellman optimality equation. To circumvent the difficulty of solving the coupled Bellman equation, a value iteration heuristic dynamic programming (HDP) algorithm is designed and its convergence is shown. To solve multi-agent graphical games online, the HDP algorithm based on the actor-critic framework is designed to approximate Nash equilibrium solutions. The effectiveness of the algorithm is verified by two numerical simulation examples.

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Publication Details

Journal
IEEE Transactions on Circuits and Systems I Regular Papers
Published
2025-03-13
DOI
https://doi.org/10.1109/tcsi.2025.3548900
Citations
1
Primary Topic
Economic theories and models
Type
article
Field-Weighted Citation Impact
3.13

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article

Reinforcement Learning Solutions to Stochastic Multi-Agent Graphical Games With Multiplicative Noise

Bing‐Chang Wang, Ying Cao, H. Zhang
1 citations
IEEE Transactions on Circuits and Systems I Regular Papers
Economic theories and models
3.13
article

Reinforcement Learning Solutions to Stochastic Multi-Agent Graphical Games With Multiplicative Noise

Bing‐Chang Wang, Ying Cao, H. Zhang
article en
1 citations

Abstract

This paper investigates reinforcement learning algorithms for discrete-time stochastic multi-agent graphical games with multiplicative noise. The Bellman optimality equation for stochastic multi-agent graphical games is obtained by using the optimality principle. A Nash equilibrium can be reached when each agent executes a strategy in terms of Bellman optimality equation. To circumvent the difficulty of solving the coupled Bellman equation, a value iteration heuristic dynamic programming (HDP) algorithm is designed and its convergence is shown. To solve multi-agent graphical games online, the HDP algorithm based on the actor-critic framework is designed to approximate Nash equilibrium solutions. The effectiveness of the algorithm is verified by two numerical simulation examples.

IEEE Transactions on Circuits and Systems I Regular PapersVol. 72(7)
Shandong University (CN)
National Natural Science Foundation of China
Openalex Percentile: Top 9%
Economic theories and models
3.13
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