The Effectiveness of Using Snakes and Ladders Media on Student Learning Outcomes in Social Studies for Eighth Grade at State Junior High School 26 Semarang

The right and innovative learning media key improving student’s grades. Snakes and ladders as an example of learning media. The purpose of this study is to analyze the effectiveness of using snakes and ladders media on the learning outcomes of eighth-grade students in social studies at State Junior High School 26 Semarang. The method used is quantitative with a two-group pretest and posttest design. The population consists of eighth-grade students from SMP Negeri 26 Semarang. The sampling technique used was purposive sampling. The research results indicate that there is a significant difference between the learning outcomes of the experimental class and the control class. The Sig. (2-tailed) value of 0.002 < 0.05 indicates that the learning outcomes of students using the snake and ladder game have higher scores compared to the control class. Keywords: Effectiveness, Snakes and Ladders Media, Learning Outcomes, Social Sciences

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Publication Details

Journal
International Journal of Research and Review
Published
2025-03-11
DOI
https://doi.org/10.52403/ijrr.20250313
Primary Topic
Educational Methods and Media Use
Type
article
Field-Weighted Citation Impact
0.00
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article

The Effectiveness of Using Snakes and Ladders Media on Student Learning Outcomes in Social Studies for Eighth Grade at State Junior High School 26 Semarang

Arif Purnomo, Sanita Carolina Sasea, Ferani Mulianingsih, Diah Awalianti
International Journal of Research and Review
Educational Methods and Media Use
article

The Effectiveness of Using Snakes and Ladders Media on Student Learning Outcomes in Social Studies for Eighth Grade at State Junior High School 26 Semarang

Arif Purnomo, Sanita Carolina Sasea, Ferani Mulianingsih, Diah Awalianti
article en

Abstract

The right and innovative learning media key improving student’s grades. Snakes and ladders as an example of learning media. The purpose of this study is to analyze the effectiveness of using snakes and ladders media on the learning outcomes of eighth-grade students in social studies at State Junior High School 26 Semarang. The method used is quantitative with a two-group pretest and posttest design. The population consists of eighth-grade students from SMP Negeri 26 Semarang. The sampling technique used was purposive sampling. The research results indicate that there is a significant difference between the learning outcomes of the experimental class and the control class. The Sig. (2-tailed) value of 0.002 < 0.05 indicates that the learning outcomes of students using the snake and ladder game have higher scores compared to the control class. Keywords: Effectiveness, Snakes and Ladders Media, Learning Outcomes, Social Sciences

International Journal of Research and ReviewVol. 12(3)
State University of Semarang (ID)
Openalex Percentile: Top 95%
Educational Methods and Media Use
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