L3D-Pose: Lifting Pose for 3D Avatars from a Single Camera in the Wild

While 2D pose estimation has advanced our ability to interpret body movements in animals and primates, it is limited by the lack of depth information, constraining its application range. 3D pose estimation provides a more comprehensive solution by incorporating spatial depth, yet creating extensive 3D pose datasets for animals is challenging due to their dynamic and unpredictable behaviours in natural settings. To address this, we propose a hybrid approach that utilizes rigged avatars and the pipeline to generate synthetic datasets to acquire the necessary 3D annotations for training. Our method introduces a simple attention-based MLP network for converting 2D poses to 3D, designed to be independent of the input image to ensure scalability for poses in natural environments. Additionally, we identify that existing anatomical keypoint detectors are insufficient for accurate pose retargeting onto arbitrary avatars. To overcome this, we present a lookup table based on a deep pose estimation method using a synthetic collection of diverse actions rigged avatars perform. Our experiments demonstrate the effectiveness and efficiency of this lookup table-based retargeting approach. Overall, we propose a comprehensive framework with systematically synthesized datasets for lifting poses from 2D to 3D and then utilize this to re-target motion from wild settings onto arbitrary avatars. The L3D-Pose dataset can be found at https://soumyaratnadebnath.github.io/L3D-Pose

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Published
2025-03-12
DOI
https://doi.org/10.1109/icassp49660.2025.10890158
Primary Topic
Augmented Reality Applications
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article
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article

L3D-Pose: Lifting Pose for 3D Avatars from a Single Camera in the Wild

Shashikant Verma, Soumyaratna Debnath, Shanmuganathan Raman, Harish Katti
Augmented Reality Applications
article

L3D-Pose: Lifting Pose for 3D Avatars from a Single Camera in the Wild

Shashikant Verma, Soumyaratna Debnath, Shanmuganathan Raman, Harish Katti
article en

Abstract

While 2D pose estimation has advanced our ability to interpret body movements in animals and primates, it is limited by the lack of depth information, constraining its application range. 3D pose estimation provides a more comprehensive solution by incorporating spatial depth, yet creating extensive 3D pose datasets for animals is challenging due to their dynamic and unpredictable behaviours in natural settings. To address this, we propose a hybrid approach that utilizes rigged avatars and the pipeline to generate synthetic datasets to acquire the necessary 3D annotations for training. Our method introduces a simple attention-based MLP network for converting 2D poses to 3D, designed to be independent of the input image to ensure scalability for poses in natural environments. Additionally, we identify that existing anatomical keypoint detectors are insufficient for accurate pose retargeting onto arbitrary avatars. To overcome this, we present a lookup table based on a deep pose estimation method using a synthetic collection of diverse actions rigged avatars perform. Our experiments demonstrate the effectiveness and efficiency of this lookup table-based retargeting approach. Overall, we propose a comprehensive framework with systematically synthesized datasets for lifting poses from 2D to 3D and then utilize this to re-target motion from wild settings onto arbitrary avatars. The L3D-Pose dataset can be found at https://soumyaratnadebnath.github.io/L3D-Pose

Indian Institute of Technology Gandhinagar (IN)
Openalex Percentile: Top 97%
Augmented Reality Applications
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L3D-Pose: Lifting Pose for 3D Avatars from a Single Camera in the Wild — Shashikant Verma, Soumyaratna Debnath, et al. · (2025) | TGRS Research Map | TGRS