Gaussian-Face: Talking Head Generation with Hybrid Density via 3D Gaussian Splatting

In recent years, audio-driven neural radiance field (NeRF)-based talking head generation techniques have achieved impressive results. However, these methods still have some limitations, such as unsynchronized lip movements and visual jitter. Recently, 3D Gaussian splatting has gradually replaced NeRF. Compared to NeRF, 3D Gaussian offers notable advantages, including higher efficiency and better reconstruction quality. Based on this, we propose Gaussian-Face, an audio-driven Gaussian-based facial avatar. With just a few minutes of monocular video and audio, a high-fidelity, driveable facial avatar can be reconstructed within hours. To achieve this, we first use FLAME to obtain the 3D representation of the face and then design a Lip Motion Translator to map audio to 3D lip representations. To model higher-quality facial details, we propose a hybrid density modeling method that balances rendering speed and quality, enabling our approach to render high-fidelity facial avatars at more than 160 FPS. Project page: https://peterfanfan.github.io/Gaussian-Face/

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Publication Details

Published
2025-03-12
DOI
https://doi.org/10.1109/icassp49660.2025.10889648
Primary Topic
Hand Gesture Recognition Systems
Type
article
Field-Weighted Citation Impact
0.00

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article

Gaussian-Face: Talking Head Generation with Hybrid Density via 3D Gaussian Splatting

Qiguang Miao, Siyu Jin, Yunan Li, Yilin Zhang et al.
Hand Gesture Recognition Systems
article

Gaussian-Face: Talking Head Generation with Hybrid Density via 3D Gaussian Splatting

Qiguang Miao, Siyu Jin, Yunan Li, Yilin Zhang, Guanwen Feng
article en

Abstract

In recent years, audio-driven neural radiance field (NeRF)-based talking head generation techniques have achieved impressive results. However, these methods still have some limitations, such as unsynchronized lip movements and visual jitter. Recently, 3D Gaussian splatting has gradually replaced NeRF. Compared to NeRF, 3D Gaussian offers notable advantages, including higher efficiency and better reconstruction quality. Based on this, we propose Gaussian-Face, an audio-driven Gaussian-based facial avatar. With just a few minutes of monocular video and audio, a high-fidelity, driveable facial avatar can be reconstructed within hours. To achieve this, we first use FLAME to obtain the 3D representation of the face and then design a Lip Motion Translator to map audio to 3D lip representations. To model higher-quality facial details, we propose a hybrid density modeling method that balances rendering speed and quality, enabling our approach to render high-fidelity facial avatars at more than 160 FPS. Project page: https://peterfanfan.github.io/Gaussian-Face/

Xidian University (CN)
National Science and Technology Major Project, Innovation Fund, Research and Development
Affordable and clean energy
Openalex Percentile: Top 97%
Hand Gesture Recognition Systems
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