SymGaussian: Occluded Human Rendering with Multi-scale Symmetry Feature from Monocular Video

The growing demand for high-quality 3D human rendering in real-world applications highlights significant challenges. These challenges are particularly evident in dealing with occlusion in monocular video. Previous methods often rely on controlled datasets and overlook the inherent symmetry of the human body, leading to incomplete rendering in occluded areas. To address these limitations, we propose SymGaussian, a novel Gaussian Splatting-based approach for rendering occluded human from monocular video. We introduce Multi-scale Symmetry Feature to compensate for lost information in occluded areas, along with a Projective Texture Mapping method that efficiently encodes 2D appearance while preserving 3D perception. Experiments show that SymGaussian outperforms state-of-the-art methods in rendering quality, while achieving rapid training speed and real-time rendering capability exceeding 200 FPS.

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Publication Details

Published
2025-03-12
DOI
https://doi.org/10.1109/icassp49660.2025.10887816
Primary Topic
Video Surveillance and Tracking Methods
Type
article
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article

SymGaussian: Occluded Human Rendering with Multi-scale Symmetry Feature from Monocular Video

Tong Duan, Dongyu Zhang, Zekai Jiang
Video Surveillance and Tracking Methods
article

SymGaussian: Occluded Human Rendering with Multi-scale Symmetry Feature from Monocular Video

Tong Duan, Dongyu Zhang, Zekai Jiang
article en

Abstract

The growing demand for high-quality 3D human rendering in real-world applications highlights significant challenges. These challenges are particularly evident in dealing with occlusion in monocular video. Previous methods often rely on controlled datasets and overlook the inherent symmetry of the human body, leading to incomplete rendering in occluded areas. To address these limitations, we propose SymGaussian, a novel Gaussian Splatting-based approach for rendering occluded human from monocular video. We introduce Multi-scale Symmetry Feature to compensate for lost information in occluded areas, along with a Projective Texture Mapping method that efficiently encodes 2D appearance while preserving 3D perception. Experiments show that SymGaussian outperforms state-of-the-art methods in rendering quality, while achieving rapid training speed and real-time rendering capability exceeding 200 FPS.

Sun Yat-sen University (CN)
Openalex Percentile: Top 97%
Video Surveillance and Tracking Methods
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SymGaussian: Occluded Human Rendering with Multi-scale Symmetry Feature from Monocular Video — Tong Duan, Dongyu Zhang, et al. · (2025) | TGRS Research Map | TGRS