DeformAvatar: Point-Based Human Avatar Re-targeting and Rendering

In this paper, we present the DeformAvatar, a novel architecture for human avatar re-targetting and rendering based on point clouds. Given the multiple views of a person, we first build a point-model-paired human representation containing a raw point cloud and an optimal parametric model. Then, we repurpose several advanced neural point-based rendering and Gaussian Splatting techniques for 3D avatar modeling. Finally, to enhance photorealistic re-targeting of body shapes and poses, we propose a dual point-adaptive (DPA) regularization based on traditional linear blend skinning. Extensive experiments demonstrate that our DeformAvatar framework can synthesize highly realistic novel views in new shape and pose parameters. We also find that 3DGS-based avatar modeling is superior to others in 3D avatar re-targeting.

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Publication Details

Published
2025-03-12
DOI
https://doi.org/10.1109/icassp49660.2025.10888685
Primary Topic
3D Shape Modeling and Analysis
Type
article
Field-Weighted Citation Impact
0.00

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article

DeformAvatar: Point-Based Human Avatar Re-targeting and Rendering

Junyao Chen, Xiaojiang Peng, Zhi-Qi Cheng, Renyi Zhan
3D Shape Modeling and Analysis
article

DeformAvatar: Point-Based Human Avatar Re-targeting and Rendering

Junyao Chen, Xiaojiang Peng, Zhi-Qi Cheng, Renyi Zhan
article en

Abstract

In this paper, we present the DeformAvatar, a novel architecture for human avatar re-targetting and rendering based on point clouds. Given the multiple views of a person, we first build a point-model-paired human representation containing a raw point cloud and an optimal parametric model. Then, we repurpose several advanced neural point-based rendering and Gaussian Splatting techniques for 3D avatar modeling. Finally, to enhance photorealistic re-targeting of body shapes and poses, we propose a dual point-adaptive (DPA) regularization based on traditional linear blend skinning. Extensive experiments demonstrate that our DeformAvatar framework can synthesize highly realistic novel views in new shape and pose parameters. We also find that 3DGS-based avatar modeling is superior to others in 3D avatar re-targeting.

University of Washington (US), Shenzhen Technology University (CN)
National Natural Science Foundation of China
Openalex Percentile: Top 95%
3D Shape Modeling and Analysis
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DeformAvatar: Point-Based Human Avatar Re-targeting and Rendering — Junyao Chen, Xiaojiang Peng, et al. · (2025) | TGRS Research Map | TGRS