High-Fidelity Editable Portrait Synthesis with 3D GAN Inversion

The 3D generative adversarial network (GAN) inversion converts an image into 3D representation to attain high-fidelity reconstruction and facilitate realistic image manipulation within the 3D latent space. However, previous approaches face challenges regarding the trade-off between the reconstruction ability and editability. That is, reversing a real-world image to a low-dimensional latent code would inevitably lead to information loss, and achieving a near-perfect reconstruction using high-rate triplane representation often limits the ability to manipulate the image freely in the latent space. To address these issues, we propose a novel latent conditioning encoder-based framework with the alignment between the low-dimensional latent and high-dimensional triplane. A non-semantic guided editing strategy bridges the intrinsic relation between the latent condition and triplane generation, making it possible to edit the high-dimensional representation by latent manipulation. As a result, our method can achieve high-fidelity reconstruction and editing simultaneously by directly controlling the latent code. Experimental results demonstrate that our approach excels in reconstruction and editing quality compared to previous 3D inversion methods. Furthermore, our method can also edit even real faces with large poses and out-of-domain cases.

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Publication Details

Published
2025-03-12
DOI
https://doi.org/10.1109/icassp49660.2025.10889627
Primary Topic
Computer Graphics and Visualization Techniques
Type
article
Field-Weighted Citation Impact
0.00

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article

High-Fidelity Editable Portrait Synthesis with 3D GAN Inversion

Jing Xie, Linlin Shen, Xianxu Hou, Jinbao Wang et al.
Computer Graphics and Visualization Techniques
article

High-Fidelity Editable Portrait Synthesis with 3D GAN Inversion

Jing Xie, Linlin Shen, Xianxu Hou, Jinbao Wang, Jiachen Liu, Yupei Lin
article en

Abstract

The 3D generative adversarial network (GAN) inversion converts an image into 3D representation to attain high-fidelity reconstruction and facilitate realistic image manipulation within the 3D latent space. However, previous approaches face challenges regarding the trade-off between the reconstruction ability and editability. That is, reversing a real-world image to a low-dimensional latent code would inevitably lead to information loss, and achieving a near-perfect reconstruction using high-rate triplane representation often limits the ability to manipulate the image freely in the latent space. To address these issues, we propose a novel latent conditioning encoder-based framework with the alignment between the low-dimensional latent and high-dimensional triplane. A non-semantic guided editing strategy bridges the intrinsic relation between the latent condition and triplane generation, making it possible to edit the high-dimensional representation by latent manipulation. As a result, our method can achieve high-fidelity reconstruction and editing simultaneously by directly controlling the latent code. Experimental results demonstrate that our approach excels in reconstruction and editing quality compared to previous 3D inversion methods. Furthermore, our method can also edit even real faces with large poses and out-of-domain cases.

Guangdong University of Technology (CN), Shenzhen University (CN), Xi’an Jiaotong-Liverpool University (CN)
National Natural Science Foundation of China
Openalex Percentile: Top 93%
Computer Graphics and Visualization Techniques
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High-Fidelity Editable Portrait Synthesis with 3D GAN Inversion — Jing Xie, Linlin Shen, et al. · (2025) | TGRS Research Map | TGRS