Text-Guided Editable 3D City Scene Generation

The automated generation of 3D city scenes has attracted considerable attention due to its broad applications in areas such as virtual reality, urban planning, and digital media. Traditional approaches for constructing 3D city environments typically depend on labor-intensive manual modeling or the use of complex, non-editable training models. To overcome these limitations, we propose an innovative framework that generates fully editable 3D city scenes directly from natural language descriptions. Our framework utilizes a structured data extraction process to decouple model and layout features from textual descriptions, facilitating the creation of 2D layouts that guide the generation of 3D terrains. Furthermore, we introduce a constrained 3D terrain generation method that ensures consistency with the semantic content and spatial relationships delineated in the input text. By integrating 2D layouts, 3D terrains, and procedural modeling techniques, our framework creates a fully editable 3D environment, empowering users to efficiently customize and modify scene components. Experimental results indicate that our method offers substantial enhancements in flexibility, realism, and user-friendliness, positioning it as a promising approach to democratize 3D city modeling.

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Publication Details

Published
2025-03-12
DOI
https://doi.org/10.1109/icassp49660.2025.10889459
Citations
1
Primary Topic
3D Modeling in Geospatial Applications
Type
article
Field-Weighted Citation Impact
1.01

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article

Text-Guided Editable 3D City Scene Generation

Yuchuan Feng, Jihang Jiang, Xiaopeng Fan, Ruotong Li et al.
1 citations
3D Modeling in Geospatial Applications
1.01
article

Text-Guided Editable 3D City Scene Generation

Yuchuan Feng, Jihang Jiang, Xiaopeng Fan, Ruotong Li, Wenrui Li, Jie Ren
article en
1 citations

Abstract

The automated generation of 3D city scenes has attracted considerable attention due to its broad applications in areas such as virtual reality, urban planning, and digital media. Traditional approaches for constructing 3D city environments typically depend on labor-intensive manual modeling or the use of complex, non-editable training models. To overcome these limitations, we propose an innovative framework that generates fully editable 3D city scenes directly from natural language descriptions. Our framework utilizes a structured data extraction process to decouple model and layout features from textual descriptions, facilitating the creation of 2D layouts that guide the generation of 3D terrains. Furthermore, we introduce a constrained 3D terrain generation method that ensures consistency with the semantic content and spatial relationships delineated in the input text. By integrating 2D layouts, 3D terrains, and procedural modeling techniques, our framework creates a fully editable 3D environment, empowering users to efficiently customize and modify scene components. Experimental results indicate that our method offers substantial enhancements in flexibility, realism, and user-friendliness, positioning it as a promising approach to democratize 3D city modeling.

Harbin Institute of Technology (CN), Peng Cheng Laboratory (CN)
National Natural Science Foundation of China
Sustainable cities and communities
Openalex Percentile: Top 27%
3D Modeling in Geospatial Applications
1.01
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