Variable Bitrate Residual Vector Quantization for Audio Coding

Recent state-of-the-art neural audio compression models have progressively adopted residual vector quantization (RVQ). Despite this success, these models employ a fixed number of codebooks per frame, which can be suboptimal in terms of rate-distortion tradeoff, particularly in scenarios with simple input audio, such as silence. To address this limitation, we propose variable bitrate RVQ (VRVQ) for audio codecs, which allows for more efficient coding by adapting the number of codebooks used per frame. Furthermore, we propose a gradient estimation method for the non-differentiable masking operation that transforms from the importance map to the binary importance mask, improving model training via a straight-through estimator. We demonstrate that the proposed training framework achieves superior results compared to the baseline method and shows further improvement when applied to the current state-of-the-art codec. Audio samples are available at: https://yoongi43.github.io/VBRRVQ.github.io/

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Publication Details

Published
2025-03-12
DOI
https://doi.org/10.1109/icassp49660.2025.10889508
Citations
2
Primary Topic
Advanced Data Compression Techniques
Type
article
Field-Weighted Citation Impact
2.55

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article

Variable Bitrate Residual Vector Quantization for Audio Coding

Yunkee Chae, Marco A. Martínez-Ramírez, Woosung Choi, Yuhta Takida et al.
2 citations
Advanced Data Compression Techniques
2.55
article

Variable Bitrate Residual Vector Quantization for Audio Coding

Yunkee Chae, Marco A. Martínez-Ramírez, Woosung Choi, Yuhta Takida, Junghyun Koo, Zhi Zhong, Kin Wai Cheuk, Kyogu Lee, Yukara Ikemiya, Yuki Mitsufuji, Wei‐Hsiang Liao
article en
2 citations

Abstract

Recent state-of-the-art neural audio compression models have progressively adopted residual vector quantization (RVQ). Despite this success, these models employ a fixed number of codebooks per frame, which can be suboptimal in terms of rate-distortion tradeoff, particularly in scenarios with simple input audio, such as silence. To address this limitation, we propose variable bitrate RVQ (VRVQ) for audio codecs, which allows for more efficient coding by adapting the number of codebooks used per frame. Furthermore, we propose a gradient estimation method for the non-differentiable masking operation that transforms from the importance map to the binary importance mask, improving model training via a straight-through estimator. We demonstrate that the proposed training framework achieves superior results compared to the baseline method and shows further improvement when applied to the current state-of-the-art codec. Audio samples are available at: https://yoongi43.github.io/VBRRVQ.github.io/

Sony Corporation (United States) (US)
Sony, Seoul National University
Openalex Percentile: Top 12%
Advanced Data Compression Techniques
2.55
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