Learning Music Audio Representations With Limited Data

Large deep-learning models for music, including those focused on learning general-purpose music audio representations, are often assumed to require substantial training data to achieve high performance. If true, this would pose challenges in scenarios where audio data or annotations are scarce, such as for underrepresented music traditions, non-popular genres, and personalized music creation and listening. Understanding how these models behave in limited-data scenarios could be crucial for developing techniques to tackle them.In this work, we investigate the behavior of several music audio representation models under limited-data learning regimes. We consider music models with various architectures, training paradigms, and input durations, and train them on data collections ranging from 5 to 8,000 minutes long. We evaluate the learned representations on various music information retrieval tasks and analyze their robustness to noise. We show that, under certain conditions, representations from limited-data and even random models perform comparatively to ones from large-dataset models, though handcrafted features outperform all learned representations in some tasks.

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Publication Details

Published
2025-03-12
DOI
https://doi.org/10.1109/icassp49660.2025.10887766
Primary Topic
Music and Audio Processing
Type
article
Field-Weighted Citation Impact
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article

Learning Music Audio Representations With Limited Data

Johan Pauwels, Emmanouil Benetos, Christos Plachouras
Music and Audio Processing
article

Learning Music Audio Representations With Limited Data

Johan Pauwels, Emmanouil Benetos, Christos Plachouras
article en

Abstract

Large deep-learning models for music, including those focused on learning general-purpose music audio representations, are often assumed to require substantial training data to achieve high performance. If true, this would pose challenges in scenarios where audio data or annotations are scarce, such as for underrepresented music traditions, non-popular genres, and personalized music creation and listening. Understanding how these models behave in limited-data scenarios could be crucial for developing techniques to tackle them.In this work, we investigate the behavior of several music audio representation models under limited-data learning regimes. We consider music models with various architectures, training paradigms, and input durations, and train them on data collections ranging from 5 to 8,000 minutes long. We evaluate the learned representations on various music information retrieval tasks and analyze their robustness to noise. We show that, under certain conditions, representations from limited-data and even random models perform comparatively to ones from large-dataset models, though handcrafted features outperform all learned representations in some tasks.

Queen Mary University of London (GB)
Openalex Percentile: Top 96%
Music and Audio Processing
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