Quant-NeRF: Efficient End-to-End Quantization of Neural Radiance Fields with Low-Precision 3D Gaussian Representation
Neural Radiance Field (NeRF) has been widely investigated for high-quality 3D object rendering based on captured 2D images. Previous research works have continuously improved the rendering quality with various sample representation and encoding strategies. However, a common bottleneck of NeRF is the extreme computational cost and the lack of compatibility with resource-constrained hardware. Despite the high fidelity of the rendered object, the extensive processing time of the pre-trained NeRF model largely degrades the feasibility of energy-efficient NeRF, especially for resource-constrained edge devices such as augmented/virtual reality (AR/VR) headsets. Most prior works focused on efficient hash table representation or simplified tensorial radiance fields with high-precision representation. However, the efficient, low precision, and hardware deployable NeRF with Gaussian-based modeling remains largely under-explored. Motivated by that, this paper proposes Quant-NeRF, a novel hardware-aware algorithm that performs 3D rendering with end-to-end low-precision representation and hardware deployable computation. Quant-NeRF achieves 60× acceleration compared to prior works on GPU, while maintaining high rendering quality as the full-precision baseline. The proposed algorithm achieves peak performance of 250 FPS.
Authors
- Jae-sun Seo (ORCID: https://orcid.org/0000-0002-4551-7789)
- Anupreetham Anupreetham (ORCID: https://orcid.org/0000-0002-4991-188X)
- Jian Meng (ORCID: https://orcid.org/0000-0002-7703-5020)
- Ahmed Hasssan (ORCID: https://orcid.org/0000-0003-1334-7161)
Institutions
- Cornell University (US)
Publication Details
- Published
- 2025-03-12
- DOI
- https://doi.org/10.1109/icassp49660.2025.10889510
- Citations
- 1
- Primary Topic
- Spectroscopy Techniques in Biomedical and Chemical Research
- Type
- article
- Field-Weighted Citation Impact
- 1.63
Funders
- National Science Foundation