RQTalker: Speech-driven 3D Facial Animation via Region-aware Vector Quantization

Speech-driven 3D facial animation has been a long-standing topic due to the complex geometry and motion modeling as well as difficulties in cross-modality learning. Current studies struggle to synthesize human-like lip motions, as they usually represent the movement of the entire face with a compressed global vector, leading to subtle motion loss and thus over-smoothed movements in the local lip region. To cope with this problem, we propose a new speech-driven 3D facial animation framework RQTalker based on the Region-aware Vector Quantization mechanism. The key insight is to first build a region-aware codebook via a self-reconstruction manner, in which each part of the codebook physically corresponds to a facial region with a clear semantic. Our region-aware codebook divides facial movements into local regions for multiple sub-encodings, reducing information loss from compression and improving local facial motion modeling. In addition, we further propose a spatial-temporal Audio-to-Motion Learning Module to produce movements that are spatially more accurate and temporally consistent. Qualitative and quantitative results demonstrate that our method outperforms state-of-the-art approaches.

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Publication Details

Published
2025-03-12
DOI
https://doi.org/10.1109/icassp49660.2025.10889839
Citations
2
Primary Topic
Face recognition and analysis
Type
article
Field-Weighted Citation Impact
2.55

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article

RQTalker: Speech-driven 3D Facial Animation via Region-aware Vector Quantization

Kaisiyuan Wang, Yu Wu, Hang Zhou, Yingying Fan et al.
2 citations
Face recognition and analysis
2.55
article

RQTalker: Speech-driven 3D Facial Animation via Region-aware Vector Quantization

Kaisiyuan Wang, Yu Wu, Hang Zhou, Yingying Fan, Shengyi He
article en
2 citations

Abstract

Speech-driven 3D facial animation has been a long-standing topic due to the complex geometry and motion modeling as well as difficulties in cross-modality learning. Current studies struggle to synthesize human-like lip motions, as they usually represent the movement of the entire face with a compressed global vector, leading to subtle motion loss and thus over-smoothed movements in the local lip region. To cope with this problem, we propose a new speech-driven 3D facial animation framework RQTalker based on the Region-aware Vector Quantization mechanism. The key insight is to first build a region-aware codebook via a self-reconstruction manner, in which each part of the codebook physically corresponds to a facial region with a clear semantic. Our region-aware codebook divides facial movements into local regions for multiple sub-encodings, reducing information loss from compression and improving local facial motion modeling. In addition, we further propose a spatial-temporal Audio-to-Motion Learning Module to produce movements that are spatially more accurate and temporally consistent. Qualitative and quantitative results demonstrate that our method outperforms state-of-the-art approaches.

Wuhan University (CN), Baidu (China) (CN)
National Natural Science Foundation of China, National Key Research and Development Program of China, Fundamental Research Funds for the Central Universities
Openalex Percentile: Top 12%
Face recognition and analysis
2.55
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RQTalker: Speech-driven 3D Facial Animation via Region-aware Vector Quantization — Kaisiyuan Wang, Yu Wu, et al. · (2025) | TGRS Research Map | TGRS