Diff-SAGe: End-to-End Spatial Audio Generation Using Diffusion Models
Spatial audio is a crucial component in creating immersive experiences. Traditional simulation-based approaches to generate spatial audio rely on expertise, have limited scalability, and assume independence between semantic and spatial information. To address these issues, we explore end-to-end spatial audio generation. We introduce and formulate a new task of generating first-order Ambisonics (FOA) given a sound category and sound source spatial location. We propose Diff-SAGe, an end-to-end, flow-based diffusion-transformer model for this task. Diff-SAGe utilizes a complex spectrogram representation for FOA, preserving the phase information crucial for accurate spatial cues. Additionally, a multi-conditional encoder integrates the input conditions into a unified representation, guiding the generation of FOA waveforms from noise. Through extensive evaluations on two datasets, we demonstrate that our method consistently outperforms traditional simulation-based baselines across both objective and subjective metrics.
Authors
- Shilpi Kushwaha (ORCID: https://orcid.org/0000-0003-2490-3055)
- Jianbo Ma
- M. E. Thomas
- Yapeng Tian (ORCID: https://orcid.org/0000-0003-1423-4513)
- Avery Bruni
Institutions
- Dolby (Netherlands) (NL)
- The University of Texas at Dallas (US)
Publication Details
- Published
- 2025-03-12
- DOI
- https://doi.org/10.1109/icassp49660.2025.10888882
- Citations
- 2
- Primary Topic
- Music and Audio Processing
- Type
- article
- Field-Weighted Citation Impact
- 2.97