Examining the Validity of An Endoscopist-patient Co-participative Virtual Reality Method (EPC-VR) in Pain Relief during Colonoscopy

To relieve perceived pain in patients undergoing colonoscopy, we developed an endoscopist-patient co-participative VR tool (EPC-VR) based on A Neurocognitive Model of Attention to Pain. It allows the patient to play a VR game actively and supports the endoscopist in triggering a distraction mechanism to divert the patient's attention away from the medical procedure. We performed a comparative clinical study with 40 patients. Patients' perception of pain and affective responses were evaluated, and the results support the effectiveness of EPC-VR: active VR playing with endoscopists' participation can help relieve the perceived pain and scare of patients undergoing colonoscopy. Finally, 87.5% of patients opt to use the VR application in the next colonoscopy.

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Publication Details

Journal
IEEE Transactions on Visualization and Computer Graphics
Published
2025-03-11
DOI
https://doi.org/10.1109/tvcg.2025.3549874
Primary Topic
Simulation-Based Education in Healthcare
Type
article
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article

Examining the Validity of An Endoscopist-patient Co-participative Virtual Reality Method (EPC-VR) in Pain Relief during Colonoscopy

Yongyong Shi, Ying Lin, Zhaojie Pan, Yulong Bian et al.
IEEE Transactions on Visualization and Computer Graphics
Simulation-Based Education in Healthcare
article

Examining the Validity of An Endoscopist-patient Co-participative Virtual Reality Method (EPC-VR) in Pain Relief during Colonoscopy

Yongyong Shi, Ying Lin, Zhaojie Pan, Yulong Bian, Tangjun Qu, Yang Zhang, Juan Liu, Weiying Liu, Wei Huang, Wenming Liu, Sheng Li
article en

Abstract

To relieve perceived pain in patients undergoing colonoscopy, we developed an endoscopist-patient co-participative VR tool (EPC-VR) based on A Neurocognitive Model of Attention to Pain. It allows the patient to play a VR game actively and supports the endoscopist in triggering a distraction mechanism to divert the patient's attention away from the medical procedure. We performed a comparative clinical study with 40 patients. Patients' perception of pain and affective responses were evaluated, and the results support the effectiveness of EPC-VR: active VR playing with endoscopists' participation can help relieve the perceived pain and scare of patients undergoing colonoscopy. Finally, 87.5% of patients opt to use the VR application in the next colonoscopy.

IEEE Transactions on Visualization and Computer GraphicsVol. 31(5)
Fujian Medical University (CN), Shandong University (CN), Jinan University (CN), Peking University (CN), First Affiliated Hospital of Fujian Medical University (CN), First Affiliated Hospital of Jinan University (CN)
Reduced inequalities
Openalex Percentile: Top 94%
Simulation-Based Education in Healthcare
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Examining the Validity of An Endoscopist-patient Co-participative Virtual Reality Method (EPC-VR) in Pain Relief during Colonoscopy — Yongyong Shi, Ying Lin, et al. · IEEE Transactions on Visualization and Computer Graphics (2025) | TGRS Research Map | TGRS