The Use of Apps Based on Augmented Reality as a Tool for Teaching STEM Subjects in Compulsory Secondary Education

Augmented Reality (AR) as a resource in all areas of education is now a reality. Since the widespread use of smartphones, the number of AR applications has not stopped growing, and it has potential use in education. In this publication, we analyse the suitability of AR-based apps to teach STEM (Science, Technology, Engineering and Mathematics) concepts in compulsory secondary education in Spain. The study includes a quasi-experimental design, with an experimental group and a control group, to demonstrate the benefit of this technology in the classroom. In addition, a pretest-post-test design was applied, consisting of a pre-test and a post-test knowledge questionnaire. A five-question Likert-type questionnaire was used with the students to measure satisfaction with the activity and the appropriateness of the apps. Our study found high satisfaction in all four cases. In addition, the Wilcoxon W-test revealed that three of the four experimental groups using AR significantly improved their academic performance, with case three being the only non-significant (p=.051). This publication is part of the Educational Research Project, “Improving scientific competence through augmented reality (EDUCYL2020-02)”, funded by the Consejería de Educación de la Junta de Castilla y León through the Dirección General de Innovación y Formación del Profesorado.

Authors

Institutions

Publication Details

Journal
Education in the Knowledge Society (EKS)
Published
2025-03-06
DOI
https://doi.org/10.14201/eks.30610
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

The Use of Apps Based on Augmented Reality as a Tool for Teaching STEM Subjects in Compulsory Secondary Education

Miguel Ángel Fuertes, Patricia González Ocejo, Pablo Herrero Teijón, Enzo Ferrari et al.
Education in the Knowledge Society (EKS)
Augmented Reality Applications
article

The Use of Apps Based on Augmented Reality as a Tool for Teaching STEM Subjects in Compulsory Secondary Education

Miguel Ángel Fuertes, Patricia González Ocejo, Pablo Herrero Teijón, Enzo Ferrari, Diego Corrochano, Camilo Ruíz, Anne-Marie Ballegeer, Laura Delgado, Santiago Andrés‐Sánchez
article en

Abstract

Augmented Reality (AR) as a resource in all areas of education is now a reality. Since the widespread use of smartphones, the number of AR applications has not stopped growing, and it has potential use in education. In this publication, we analyse the suitability of AR-based apps to teach STEM (Science, Technology, Engineering and Mathematics) concepts in compulsory secondary education in Spain. The study includes a quasi-experimental design, with an experimental group and a control group, to demonstrate the benefit of this technology in the classroom. In addition, a pretest-post-test design was applied, consisting of a pre-test and a post-test knowledge questionnaire. A five-question Likert-type questionnaire was used with the students to measure satisfaction with the activity and the appropriateness of the apps. Our study found high satisfaction in all four cases. In addition, the Wilcoxon W-test revealed that three of the four experimental groups using AR significantly improved their academic performance, with case three being the only non-significant (p=.051). This publication is part of the Educational Research Project, “Improving scientific competence through augmented reality (EDUCYL2020-02)”, funded by the Consejería de Educación de la Junta de Castilla y León through the Dirección General de Innovación y Formación del Profesorado.

Education in the Knowledge Society (EKS)Vol. 26
Universidad de Salamanca (ES), Junta de Castilla y León (ES)
Openalex Percentile: Top 97%
Augmented Reality Applications
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.