Tripartite game analysis of online public opinion evolution in major epidemics in the context of life sciences

In the face of a sudden major epidemic, people's panic may likely lead to the disruption of the public opinion ecosystem and the disorder of public opinion order. Therefore, clarifying the key main bodies and mechanisms in governing online public opinion is of crucial significance for effectively managing and guiding it. Firstly, based on the sentiment analysis of opinion leaders, an evolutionary game model involving the government, netizens, and opinion leaders was constructed. It analyzed the gaming relationships among relevant stakeholders in the process of online opinion dissemination. Then, a simulation experiment is carried out to analyze the evolution of each stakeholder's strategy choice, and the effectiveness of the simulation scenario is verified by NLP technology. The research results show that when dealing with online public opinion during a major epidemic, the government should choose an appropriate time to intervene and reduce the cost of interfering with public opinion. The change in punishment intensity by the government has a greater impact on opinion leaders than on netizens. Additionally, when the government guides opinion leaders, increasing the degree of reward for opinion leaders is more effective than increasing the intensity of punishment.

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Publication Details

Journal
SLAS TECHNOLOGY
Published
2025-03-09
DOI
https://doi.org/10.1016/j.slast.2025.100266
Citations
2
Primary Topic
Opinion Dynamics and Social Influence
Type
article
Field-Weighted Citation Impact
2.65

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article

Tripartite game analysis of online public opinion evolution in major epidemics in the context of life sciences

Jinghua Zhao, Zhuang Wang, S. W. Cui
2 citations
SLAS TECHNOLOGY
Opinion Dynamics and Social Influence
2.65
article

Tripartite game analysis of online public opinion evolution in major epidemics in the context of life sciences

Jinghua Zhao, Zhuang Wang, S. W. Cui
article en
2 citations

Abstract

In the face of a sudden major epidemic, people's panic may likely lead to the disruption of the public opinion ecosystem and the disorder of public opinion order. Therefore, clarifying the key main bodies and mechanisms in governing online public opinion is of crucial significance for effectively managing and guiding it. Firstly, based on the sentiment analysis of opinion leaders, an evolutionary game model involving the government, netizens, and opinion leaders was constructed. It analyzed the gaming relationships among relevant stakeholders in the process of online opinion dissemination. Then, a simulation experiment is carried out to analyze the evolution of each stakeholder's strategy choice, and the effectiveness of the simulation scenario is verified by NLP technology. The research results show that when dealing with online public opinion during a major epidemic, the government should choose an appropriate time to intervene and reduce the cost of interfering with public opinion. The change in punishment intensity by the government has a greater impact on opinion leaders than on netizens. Additionally, when the government guides opinion leaders, increasing the degree of reward for opinion leaders is more effective than increasing the intensity of punishment.

SLAS TECHNOLOGYVol. 32
University of Shanghai for Science and Technology (CN)
National Natural Science Foundation of China, National Key Research and Development Program of China, Education and Scientific Research Project of Shanghai
Zero hunger
Openalex Percentile: Top 12%
Opinion Dynamics and Social Influence
2.65
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Tripartite game analysis of online public opinion evolution in major epidemics in the context of life sciences — Jinghua Zhao, Zhuang Wang, et al. · SLAS TECHNOLOGY (2025) | TGRS Research Map | TGRS