Restoring vigilance in multi-task scenarios: a comparison of meditation, exposure to nature, music, and action video games

This study aimed to investigate the cognitive mechanisms behind vigilance changes in multi-task scenarios. Moreover, we compared the effects of four types of rest activities, i.e. meditation, virtual exposure to nature, listening to music, playing an action video game (AVG), on mitigating possible performance decline and regulating task-induced emotional changes in complex multiple-source vigilance tasks. Results of a two-session experiment on fifty-six participants using the Multi-Attribute Task Battery-II (MATB-II) suggest that the participants' arousal levels increased with time-on-task in both sessions, and performance decrement was observed only in the second session. Mindlessness measures were associated with performance fluctuations. All types of rest led to significant performance improvement in the second session, with meditation having the largest effect and AVG having the smallest. Rest activities restore performance by improving executive control (meditation), reducing emotional activity (meditation and nature exposure), or boosting arousal (music).

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Publication Details

Journal
Ergonomics
Published
2025-03-09
DOI
https://doi.org/10.1080/00140139.2025.2468514
Primary Topic
Mind wandering and attention
Type
article
Field-Weighted Citation Impact
0.00

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article

Restoring vigilance in multi-task scenarios: a comparison of meditation, exposure to nature, music, and action video games

Xinyun Li, Qin Gao, Yang Liu
Ergonomics
Mind wandering and attention
article

Restoring vigilance in multi-task scenarios: a comparison of meditation, exposure to nature, music, and action video games

Xinyun Li, Qin Gao, Yang Liu
article en

Abstract

This study aimed to investigate the cognitive mechanisms behind vigilance changes in multi-task scenarios. Moreover, we compared the effects of four types of rest activities, i.e. meditation, virtual exposure to nature, listening to music, playing an action video game (AVG), on mitigating possible performance decline and regulating task-induced emotional changes in complex multiple-source vigilance tasks. Results of a two-session experiment on fifty-six participants using the Multi-Attribute Task Battery-II (MATB-II) suggest that the participants' arousal levels increased with time-on-task in both sessions, and performance decrement was observed only in the second session. Mindlessness measures were associated with performance fluctuations. All types of rest led to significant performance improvement in the second session, with meditation having the largest effect and AVG having the smallest. Rest activities restore performance by improving executive control (meditation), reducing emotional activity (meditation and nature exposure), or boosting arousal (music).

ErgonomicsVol. 69(3)
Tsinghua University (CN)
National Natural Science Foundation of China
Openalex Percentile: Top 96%
Mind wandering and attention
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