Playgrounds as 'workgrounds': How Real-money tradingtransforms the gaming experience

Video games need to provide unproductive spaces for play. However, the industrial nature of their development makes profitability a necessity, which materialises through monetisation methods such as Real-money trading (RMT), which allows players to earn economic income through transactions with in-game items. This paper examines, through a literature review, several paradigmatic case studies involving this form of monetisation, allowing us to map the evolution of RMT from a marginal practice to a full-fledged monetisation model and revealing an instrumentalised use of game items to promote their trading, systematically leading to the emergence of practices associated with labour between players. Our findings show that under the influence of RMT, play becomes a productive activity that transforms playgrounds into 'workgrounds'.

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Publication Details

Published
2024-09-30
DOI
https://doi.org/10.26503/dl.v2024i1.2246
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00
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article

Playgrounds as 'workgrounds': How Real-money tradingtransforms the gaming experience

Javier Laborda
Digital Games and Media
article

Playgrounds as 'workgrounds': How Real-money tradingtransforms the gaming experience

Javier Laborda
article en

Abstract

Video games need to provide unproductive spaces for play. However, the industrial nature of their development makes profitability a necessity, which materialises through monetisation methods such as Real-money trading (RMT), which allows players to earn economic income through transactions with in-game items. This paper examines, through a literature review, several paradigmatic case studies involving this form of monetisation, allowing us to map the evolution of RMT from a marginal practice to a full-fledged monetisation model and revealing an instrumentalised use of game items to promote their trading, systematically leading to the emergence of practices associated with labour between players. Our findings show that under the influence of RMT, play becomes a productive activity that transforms playgrounds into 'workgrounds'.

Ayuntamiento de Bilbao (ES)
Decent work and economic growth
Openalex Percentile: Top 55%
Digital Games and Media
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Playgrounds as 'workgrounds': How Real-money tradingtransforms the gaming experience — Javier Laborda · (2024) | TGRS Research Map | TGRS