Q-Learning and Double Q-Learning with Sliding Mode Control to stabilize a Ball-and-Beam System
In this paper, Q-learning and Double Q-learning reinforcement learning algorithms were used to fine-tune sliding mode controller parameters to balance the Ball-and-Beam system. Each algorithm was experimented with a 5-action action set and a 12-action action set, and the results were compared. The result is evaluated based on the system response after a disturbed reset. The experiment result shows that Double Q-learning performs better with larger action sets, putting the ball at the center of the beam only after 1.8 seconds. However, Q-learning performs better with smaller action sets, taking up to 2.3 seconds. Double Q-learning generally performed better than Q-learning, taking approximately 0.3 seconds less overall.
Authors
- Narong Aphiratsakun
- Xavier Jonathon Blake
- Ratchapol Pichittanarak
- Kasit Pacharatam
Institutions
- Waseda University (JP)
- University of California, Los Angeles (US)
Publication Details
- Published
- 2024-12-01
- DOI
- https://doi.org/10.1109/tencon61640.2024.10902835
- Primary Topic
- Iterative Learning Control Systems
- Type
- article
- Field-Weighted Citation Impact
- 0.00