Artificial Intelligence (AI) in Augmented Reality (AR), Virtual Reality (VR) and Mixed Reality (MR) Experiences: Enhancing Immersion and Interaction for User Experiences

The utilisation of Artificial Intelligence (AI) generated material is one of the most fascinating advancements in the rapidly growing fields of Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR). Two examples of how AI-generated material is revolutionising how we interact with AR, VR and MR are video games and training simulations. In this essay, we'll examine the intriguing potential of AI-generated content and how it's being used to the development of hybrid real-world/virtual experiences. Using this strategy, we acquired the information from primary and secondary sources. We surveyed AR, VR, and MR users to compile the data for the primary source. Then, utilising published papers as a secondary source, information was gathered. By elucidating the concept of context immersion, this research can lay the foundation for the advancement of information regarding immersive AR, VR, and MR contexts. We are able to offer recommendations for overcoming the weak parts and strengthening the good ones based on the questionnaire survey findings.

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Publication Details

Published
2024-12-01
DOI
https://doi.org/10.1109/tencon61640.2024.10902724
Citations
4
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
1.12
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article

Artificial Intelligence (AI) in Augmented Reality (AR), Virtual Reality (VR) and Mixed Reality (MR) Experiences: Enhancing Immersion and Interaction for User Experiences

Jagath Wickramarathne, Sahabdeen Aysha Asra
4 citations
Virtual Reality Applications and Impacts
1.12
article

Artificial Intelligence (AI) in Augmented Reality (AR), Virtual Reality (VR) and Mixed Reality (MR) Experiences: Enhancing Immersion and Interaction for User Experiences

Jagath Wickramarathne, Sahabdeen Aysha Asra
article en
4 citations

Abstract

The utilisation of Artificial Intelligence (AI) generated material is one of the most fascinating advancements in the rapidly growing fields of Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR). Two examples of how AI-generated material is revolutionising how we interact with AR, VR and MR are video games and training simulations. In this essay, we'll examine the intriguing potential of AI-generated content and how it's being used to the development of hybrid real-world/virtual experiences. Using this strategy, we acquired the information from primary and secondary sources. We surveyed AR, VR, and MR users to compile the data for the primary source. Then, utilising published papers as a secondary source, information was gathered. By elucidating the concept of context immersion, this research can lay the foundation for the advancement of information regarding immersive AR, VR, and MR contexts. We are able to offer recommendations for overcoming the weak parts and strengthening the good ones based on the questionnaire survey findings.

Sri Lanka Institute of Information Technology (LK)
Openalex Percentile: Top 20%
Virtual Reality Applications and Impacts
1.12
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Artificial Intelligence (AI) in Augmented Reality (AR), Virtual Reality (VR) and Mixed Reality (MR) Experiences: Enhancing Immersion and Interaction for User Experiences — Jagath Wickramarathne, Sahabdeen Aysha Asra · (2024) | TGRS Research Map | TGRS