The Effectiveness of Using Augmented Reality-Based Educational Games in Science Learning for Elementary School Students: A Systematic Literature Review

The development of Augmented Reality (AR) technology offers an immersive, interactive, and engaging solution to improve science learning in elementary schools. This study aims to analyze the effectiveness of using Augmented Reality-based educational games in learning science in elementary school students. This research uses Systematic Literature Review (SLR) to analyze the effectiveness of AR-based educational games by reviewing 344 articles from 2019 to 2024, sourced from Google Scholar and Publish or Perish. The findings show that AR games significantly improve students' motivation, learning achievement, enthusiasm, and understanding of science concepts. AR creates an effective and interactive learning environment. However, further research is needed to assess the long-term effectiveness of AR.

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Publication Details

Journal
International Journal of Integrated Science and Technology
Published
2025-02-28
DOI
https://doi.org/10.59890/ijist.v3i2.220
Citations
1
Primary Topic
Mathematics Education and Pedagogy
Type
article
Field-Weighted Citation Impact
3.73
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article

The Effectiveness of Using Augmented Reality-Based Educational Games in Science Learning for Elementary School Students: A Systematic Literature Review

Fathia Frazna Az-Zahra, Rohmani, Hani Savitriana, Puri Anjarwati
1 citations
International Journal of Integrated Science and Technology
Mathematics Education and Pedagogy
3.73
article

The Effectiveness of Using Augmented Reality-Based Educational Games in Science Learning for Elementary School Students: A Systematic Literature Review

Fathia Frazna Az-Zahra, Rohmani, Hani Savitriana, Puri Anjarwati
article en
1 citations

Abstract

The development of Augmented Reality (AR) technology offers an immersive, interactive, and engaging solution to improve science learning in elementary schools. This study aims to analyze the effectiveness of using Augmented Reality-based educational games in learning science in elementary school students. This research uses Systematic Literature Review (SLR) to analyze the effectiveness of AR-based educational games by reviewing 344 articles from 2019 to 2024, sourced from Google Scholar and Publish or Perish. The findings show that AR games significantly improve students' motivation, learning achievement, enthusiasm, and understanding of science concepts. AR creates an effective and interactive learning environment. However, further research is needed to assess the long-term effectiveness of AR.

International Journal of Integrated Science and TechnologyVol. 3(2)
Universitas Muhammadiyah Sukabumi (ID), Universitas Muhammadiyah Kotabumi
Openalex Percentile: Top 12%
Mathematics Education and Pedagogy
3.73
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