Enhancing Post-Stroke Upper Limb Rehabilitation Through Haptic Feedback in Virtual Reality-Based Gaming

This preliminary study explores developing and implementing upper-limb rehabilitation tools utilizing haptic feedback and 3D spatial recognition analysis in a virtual reality (VR) environment. The effectiveness of upper limb rehabilitation in post-stroke patients was investigated by analyzing the joint and gimbal range of motion (ROM), ROM ratios, and force distribution through various drawing tasks. This study evaluated the impact of different drawing patterns on joint and gimbal ROM, and the force applied during rehabilitation exercises. This study revealed significant variability in ROM across different tasks by combining ROM measurements with force data and employing heat maps for visual representation. These findings emphasize the need for task-specific adjustments to improve rehabilitation outcomes. This study highlights the potential of incorporating advanced technologies, such as VR-based tools with haptic feedback and 3D spatial recognition, to enhance patient engagement and rehabilitation effectiveness.

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Publication Details

Published
2024-12-10
DOI
https://doi.org/10.1109/robio64047.2024.10907358
Primary Topic
Stroke Rehabilitation and Recovery
Type
article
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article

Enhancing Post-Stroke Upper Limb Rehabilitation Through Haptic Feedback in Virtual Reality-Based Gaming

Ramana Vinjamuri, Branesh M. Pillai, Jackrit Suthakorn, Sorayouth Chumnanvej et al.
Stroke Rehabilitation and Recovery
article

Enhancing Post-Stroke Upper Limb Rehabilitation Through Haptic Feedback in Virtual Reality-Based Gaming

Ramana Vinjamuri, Branesh M. Pillai, Jackrit Suthakorn, Sorayouth Chumnanvej, Dileep Sivaraman, Napas Siripala, Kongtup Sai-Aroon
article en

Abstract

This preliminary study explores developing and implementing upper-limb rehabilitation tools utilizing haptic feedback and 3D spatial recognition analysis in a virtual reality (VR) environment. The effectiveness of upper limb rehabilitation in post-stroke patients was investigated by analyzing the joint and gimbal range of motion (ROM), ROM ratios, and force distribution through various drawing tasks. This study evaluated the impact of different drawing patterns on joint and gimbal ROM, and the force applied during rehabilitation exercises. This study revealed significant variability in ROM across different tasks by combining ROM measurements with force data and employing heat maps for visual representation. These findings emphasize the need for task-specific adjustments to improve rehabilitation outcomes. This study highlights the potential of incorporating advanced technologies, such as VR-based tools with haptic feedback and 3D spatial recognition, to enhance patient engagement and rehabilitation effectiveness.

Mahidol University (TH), Ramathibodi Hospital (TH), University of Maryland, Baltimore County (US)
Gender equality
Openalex Percentile: Top 67%
Stroke Rehabilitation and Recovery
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