Aprendizaje conectado basado en juegos para la alfabetización en datos en la Formación Profesional de Grado Superior: una implementación de los juegos del proyecto DALI
Data literacy is increasingly becoming more relevant as a fundamental need at the level of society in general and therefore is increasingly spreading as a concern to which the educational field must respond. There are numerous national and international institutions that are developing initiatives to contribute to the development of these new needs, although most of them do not approach Vocational Training in a more specific way. Therefore, the objective of this work is to contribute to the improvement of data literacy among Higher Level Vocational Training (FP) students. To this end, the implementation of a group of Game-Based Connected Learning Strategies was carried out for the development of data literacy, coming from the European DALI project, to the reality of Higher Education Vocational Training. To analyze this implementation, evaluative research has been carried out based on a case study in which there were 3 groups of Higher-Level Vocational Training students, between 18 and 49 years old. To collect information, various instruments were collected, among which we have a questionnaire already validated within the framework of the DALI project and discussion groups with participating students. The results of this analysis indicate, among other things, that these types of initiatives improve the digital and data skills of the participants and make them reflect on the importance of data management.
Authors
- Verónica Valera Ortín
Institutions
- Universidad de Murcia (ES)
Publication Details
- Journal
- Universitas Tarraconensis Revista de Ciències de l Educació
- Published
- 2025-03-05
- DOI
- https://doi.org/10.17345/ute.2025.4007
- Primary Topic
- Educational Technology in Learning
- Type
- article
- Field-Weighted Citation Impact
- 0.00