Point cloud enhancement by projection sampling

Next-generation networks are designed to support novel Extended Reality services, which often use point clouds (PCs) to represent real 3D objects. Enhancing the visual quality of PCs by correcting acquisition or transmission errors can significantly improve such services. Herein, we introduce a novel PC enhancement method acting on the PC bidimensional projections computed within the MPEG Video Point Cloud Coding algorithm. We first show that these PC projections are statistically similar to natural images and then we apply to them advanced training-free diffusion sampling. The enhanced projections are then mapped back into the 3D domain, resulting in PC enhancement, which we refer to as Projection Sampling based Point Cloud Enhancement (PS-PCE). We validate PS-PCE on publicly available PCs under various distortions and we compare it with state-of-the-art alternatives. Our results show that the proposed method effectively enhances the PCs, opening new possibilities for PC enhancement in extended reality services.

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Publication Details

Journal
EURASIP Journal on Image and Video Processing
Published
2025-03-07
DOI
https://doi.org/10.1186/s13640-025-00665-4
Citations
1
Primary Topic
Advanced Vision and Imaging
Type
article
Field-Weighted Citation Impact
1.28

Funders

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article

Point cloud enhancement by projection sampling

Tiziana Cattai, Stefania Colonnese, Paolo Giannitrapani
1 citations
EURASIP Journal on Image and Video Processing
Advanced Vision and Imaging
1.28
article

Point cloud enhancement by projection sampling

Tiziana Cattai, Stefania Colonnese, Paolo Giannitrapani
article en
1 citations

Abstract

Next-generation networks are designed to support novel Extended Reality services, which often use point clouds (PCs) to represent real 3D objects. Enhancing the visual quality of PCs by correcting acquisition or transmission errors can significantly improve such services. Herein, we introduce a novel PC enhancement method acting on the PC bidimensional projections computed within the MPEG Video Point Cloud Coding algorithm. We first show that these PC projections are statistically similar to natural images and then we apply to them advanced training-free diffusion sampling. The enhanced projections are then mapped back into the 3D domain, resulting in PC enhancement, which we refer to as Projection Sampling based Point Cloud Enhancement (PS-PCE). We validate PS-PCE on publicly available PCs under various distortions and we compare it with state-of-the-art alternatives. Our results show that the proposed method effectively enhances the PCs, opening new possibilities for PC enhancement in extended reality services.

EURASIP Journal on Image and Video ProcessingVol. 2025(1)
Sapienza University of Rome (IT)
European Commission
Openalex Percentile: Top 23%
Advanced Vision and Imaging
1.28
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